Replay
  • UndeadBlockkopf
    1. Crypt Lord, level 4
    2. Death Knight, level 3
    3. Lich, level 2
  • OrcKonken
    1. Far Seer, level 5
    2. Tauren Chieftain, level 4
    3. Shadow Hunter, level 4
vs
Game length
00:21:18
Patch
1.32
Downloads
31
Autumn Leaves 2.0
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 18, 2022 by kover2177
Game breakdown

Blockkopf (Blockkopf#2721)

208 APM

Heroes

  • Crypt LordLevel 4
  • Death KnightLevel 3
  • LichLevel 2

Units

  • Ghoul10
  • Crypt Fiend8
  • Obsidian Statue8
  • Acolyte4
  • Abomination2

Buildings

  • Ziggurat8
  • Halls of the Dead2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Destroyer Form
  • Creature Attack
  • Disease Cloud
  • Ghoul Frenzy

Items

  • Rod of Necromancy2
  • Scroll of Town Portal2
  • Scroll of Healing2
  • Potion of Mana2
  • Sacrificial Skull1
  • Orb of Corruption1
  • Potion of Healing1

Control groups

Group 1234589
Set 149 19 2 2 2 1 3
Used 795 437 6 161 51 0 29
Actions by type
Right clicks
1576
Selections
674
Control group selections
1479
Control groups set
178
Build and train orders
176
Abilities
87
Basic commands
214
Item uses
5
Subgroup switches
0
Units removed from queue
2
Escape presses
4

Konken (Konken#2406)

170 APM

Heroes

  • Far SeerLevel 5
  • Tauren ChieftainLevel 4
  • Shadow HunterLevel 4

Units

  • Troll Headhunter/Berserker12
  • Peon11
  • Troll Headhunter/Berserker6
  • Raider5
  • Kodo Beast2
  • Grunt1

Buildings

  • Orc Burrow6
  • Voodoo Lounge2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Beastiary1
  • Fortress1
  • Watch Tower1

Upgrades

  • Reinforced Defenses
  • Ensnare
  • Troll RegenerationLevel 2
  • Ranged WeaponsLevel 3
  • Berserker Upgrade
  • War Drums Damage Increase
  • Armor

Items

  • Lesser Clarity Potion5
  • Potion of Lesser Invulnerability4
  • Potion of Healing4
  • Healing Salve3
  • Scroll of Speed3
  • Scroll of Healing3
  • Scroll of Town Portal1
  • Tiny Great Hall1

Control groups

Group 123456
Set 33 36 5 5 4 1
Used 319 168 39 153 123 153
Actions by type
Right clicks
1465
Selections
629
Control group selections
955
Control groups set
84
Build and train orders
160
Abilities
54
Basic commands
218
Item uses
5
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Undead
11,330

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,061 5:19 6,123 10:39 9,184 15:58 12,245 21:18
Army5,000
Economy300
Production520
Technology1,340
Support4,170
OrcData incomplete
12,245

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,061 5:19 6,123 10:39 9,184 15:58 12,245 21:18
Army4,040
Economy825
Production505
Technology1,040
Support5,835

Partial spend: actions with unknown prices are excluded.

21:18 / 21:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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