Replay
  • HumanHipposaur
    1. Archmage, level 2
  • Night ElfCeron
    1. Demon Hunter, level 2
vs
Game length
00:03:43
Patch
1.32
Downloads
32
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 15, 2022 by Stowka
Game breakdown

Hipposaur (Hipposaurier#2643)

288 APM

Heroes

  • ArchmageLevel 2

Units

  • Peasant22
  • Footman9

Buildings

  • Farm3
  • Altar of Kings1
  • Barracks1
  • Town Hall1

Control groups

Group 134
Set 55 12 2
Used 53 194 256
Actions by type
Right clicks
313
Selections
91
Control group selections
503
Control groups set
69
Build and train orders
60
Abilities
0
Basic commands
16
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Ceron (Ceron#1937)

146 APM

Heroes

  • Demon HunterLevel 2

Units

  • Wisp12
  • Archer1

Buildings

  • Moon Well4
  • Tree of Ages2
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1

Control groups

Group 1236
Set 6 1 13 3
Used 26 0 32 44
Actions by type
Right clicks
195
Selections
169
Control group selections
102
Control groups set
23
Build and train orders
22
Abilities
5
Basic commands
5
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
3,830

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 958 0:55 1,915 1:51 2,873 2:47 3,830 3:43
Army1,215
Economy2,035
Production340
Technology0
Support240
Nightelf
2,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 958 0:55 1,915 1:51 2,873 2:47 3,830 3:43
Army130
Economy720
Production330
Technology640
Support810
3:43 / 3:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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