Replay
  • UndeadQuberte
    1. Death Knight, level 2
    2. Lich, level 1
  • OrcTebejak
    1. Far Seer, level 3
    2. Shadow Hunter, level 2
vs
Game length
00:08:10
Patch
1.32
Downloads
36
Springtime 1.1
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 14, 2022 by Stowka
Game breakdown

Quberte (Qubertai#2114)

197 APM

Heroes

  • Death KnightLevel 2
  • LichLevel 1

Units

  • Ghoul10
  • Acolyte4

Buildings

  • Ziggurat3
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Items

  • Rod of Necromancy2
  • Staff of Teleportation1
  • Potion of Healing1

Control groups

Group 1234578
Set 33 6 7 46 32 9 2
Used 88 18 1 161 183 2 0
Actions by type
Right clicks
412
Selections
358
Control group selections
453
Control groups set
135
Build and train orders
48
Abilities
22
Basic commands
139
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Tebejak (Tebejak#2541)

258 APM

Heroes

  • Far SeerLevel 3
  • Shadow HunterLevel 2

Units

  • Peon8
  • Troll Headhunter/Berserker7
  • Grunt1
  • Raider1

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1
  • Beastiary1

Upgrades

  • Ensnare
  • Berserker Upgrade

Items

  • Healing Salve2
  • Scroll of Speed1

Control groups

Group 12345
Set 29 4 2 2 3
Used 223 51 306 211 229
Actions by type
Right clicks
599
Selections
276
Control group selections
1020
Control groups set
40
Build and train orders
66
Abilities
7
Basic commands
66
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
4,360

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,105 2:02 2,210 4:05 3,315 6:07 4,420 8:10
Army1,200
Economy300
Production720
Technology745
Support1,395
Orc
4,420

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,105 2:02 2,210 4:05 3,315 6:07 4,420 8:10
Army1,325
Economy600
Production505
Technology765
Support1,225
8:10 / 8:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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