Replay
  • Night ElfFog
    1. Beastmaster, level 5
    2. Pandaren Brewmaster, level 3
  • HumanMisterWinner
    1. Archmage, level 6
    2. Mountain King, level 5
vs
Game length
00:13:25
Patch
1.32
Downloads
39
Last Refuge 1.4
Download map
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 8, 2022 by Stowka
Game breakdown

Fog (BrainCut#3527)

214 APM

Heroes

  • BeastmasterLevel 5
  • Pandaren BrewmasterLevel 3

Units

  • Wisp14
  • Druid of the Claw8
  • Archer7
  • Forest Troll Shadow Priest3
  • Dryad3
  • Forest Troll Berserker2
  • Goblin Shredder2

Buildings

  • Moon Well5
  • Altar of Elders3
  • Ancient of War2
  • Tree of Ages2
  • Hunter's Hall2
  • Ancient of Lore2
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 2

Control groups

Group 1234
Set 29 2 17 6
Used 430 285 39 147
Actions by type
Right clicks
879
Selections
596
Control group selections
901
Control groups set
54
Build and train orders
122
Abilities
59
Basic commands
201
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

MisterWinner (MisterWinner#21670)

218 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 5

Units

  • Rifleman18
  • Priest12
  • Footman9
  • Peasant8

Buildings

  • Farm7
  • Keep2
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training

Items

  • Scroll of Regeneration3

Control groups

Group 123456
Set 111 20 29 15 2 1
Used 258 115 166 129 255 58
Actions by type
Right clicks
741
Selections
514
Control group selections
981
Control groups set
178
Build and train orders
126
Abilities
52
Basic commands
286
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Nightelf
9,780

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,546 3:21 5,093 6:42 7,639 10:03 10,185 13:25
Army5,210
Economy840
Production1,150
Technology970
Support1,610
Human
10,185

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,546 3:21 5,093 6:42 7,639 10:03 10,185 13:25
Army6,525
Economy600
Production640
Technology855
Support1,565
13:25 / 13:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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