Replay
  • Night ElfKevin
    1. Keeper of the Grove, level 3
  • OrcTarmok
    1. Far Seer, level 1
vs
Game length
00:04:36
Patch
1.32
Downloads
35
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 6, 2022 by Stowka
Game breakdown

Kevin (KEVINWC3#2946)

206 APM

Heroes

  • Keeper of the GroveLevel 3

Units

  • Wisp15
  • Archer6

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of War1

Control groups

Group 123
Set 32 52 16
Used 47 56 77
Actions by type
Right clicks
406
Selections
155
Control group selections
180
Control groups set
100
Build and train orders
33
Abilities
13
Basic commands
35
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Tarmok (Tarmok#2559)

87 APM

Heroes

  • Far SeerLevel 1

Units

  • Troll Headhunter/Berserker9
  • Peon6

Buildings

  • Barracks3
  • Orc Burrow2
  • Altar of Storms1
  • War Mill1

Control groups

Group 15
Set 18 2
Used 6 9
Actions by type
Right clicks
203
Selections
115
Control group selections
15
Control groups set
20
Build and train orders
22
Abilities
1
Basic commands
0
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
3,270

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 818 1:09 1,635 2:18 2,453 3:27 3,270 4:36
Army780
Economy900
Production510
Technology0
Support1,080
Orc
2,910

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 818 1:09 1,635 2:18 2,453 3:27 3,270 4:36
Army1,215
Economy450
Production720
Technology0
Support525
4:36 / 4:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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