Replay
  • UndeadHappy
    1. Lich, level 4
    2. Death Knight, level 1
  • HumanMatsuYama
    1. Archmage, level 3
    2. Paladin, level 2
vs
Game length
00:10:58
Patch
1.32
Downloads
64
Springtime 1.1
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 1, 2022 by x3-DemoN
Game breakdown

Happy (Happy#2384)

352 APM

Heroes

  • LichLevel 4
  • Death KnightLevel 1

Units

  • Ghoul13
  • Acolyte7
  • Crypt Fiend3
  • Obsidian Statue3

Buildings

  • Ziggurat6
  • Crypt2
  • Tomb of Relics2
  • Slaughterhouse2
  • Altar of Darkness1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Spirit Tower1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 2
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Circlet of Nobility1
  • Boots of Speed1
  • Scroll of Town Portal1
  • Orb of Corruption1

Control groups

Group 12345
Set 54 38 1 10 80
Used 569 296 42 379 204
Group 67890
Set 101 11 1 8 10
Used 7 0 0 13 0
Actions by type
Right clicks
882
Selections
772
Control group selections
1510
Control groups set
314
Build and train orders
80
Abilities
43
Basic commands
216
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

MatsuYama (StickyHands#2653)

243 APM

Heroes

  • ArchmageLevel 3
  • PaladinLevel 2

Units

  • Rifleman11
  • Peasant8
  • Priest6
  • Footman4
  • Mortar Team1

Buildings

  • Farm10
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Workshop1

Upgrades

  • Long Rifles
  • Priest Training

Control groups

Group 123456
Set 77 6 4 1 3 1
Used 131 32 66 308 312 8
Actions by type
Right clicks
965
Selections
567
Control group selections
857
Control groups set
92
Build and train orders
76
Abilities
15
Basic commands
30
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

Undead
8,855

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,214 2:44 4,428 5:29 6,641 8:13 8,855 10:58
Army2,805
Economy750
Production860
Technology1,065
Support3,375
Human
6,760

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,214 2:44 4,428 5:29 6,641 8:13 8,855 10:58
Army3,785
Economy600
Production810
Technology395
Support1,170
10:58 / 10:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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