Replay
  • Night ElfKrasik
    1. Keeper of the Grove, level 4
    2. Pandaren Brewmaster, level 4
  • HumanEBlue
    1. Archmage, level 5
    2. Mountain King, level 3
vs
Game length
00:14:14
Patch
1.32
Downloads
43
Tidehunters 1.2
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 17, 2022 by Stowka
Game breakdown

Krasik (krasik#2848)

145 APM

Heroes

  • Keeper of the GroveLevel 4
  • Pandaren BrewmasterLevel 4

Units

  • Wisp21
  • Druid of the Claw6
  • Archer5
  • Dryad2
  • Goblin Shredder1

Buildings

  • Moon Well6
  • Tree of Life3
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Ancient Protector1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the Wild

Items

  • Lesser Clarity Potion4
  • Potion of Healing2
  • Boots of Speed1
  • Scroll of Town Portal1
  • Staff of Preservation1
  • Moonstone1
  • Orb of Venom1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Circlet of Nobility1
  • Potion of Mana1

Control groups

Group 123
Set 26 4 4
Used 77 4 28
Actions by type
Right clicks
761
Selections
616
Control group selections
109
Control groups set
34
Build and train orders
96
Abilities
84
Basic commands
300
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

EBlue (채권자#31186)

283 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 3

Units

  • Peasant16
  • Footman10
  • Rifleman7
  • Priest5
  • Spell Breaker3
  • Sorceress2

Buildings

  • Farm9
  • Scout Tower3
  • Arcane Tower3
  • Barracks2
  • Arcane Sanctum2
  • Altar of Kings1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Lumber Mill1
  • Guard Tower1
  • Castle1

Upgrades

  • GunpowderLevel 2
  • Lumber Harvesting
  • Long Rifles
  • Priest Training
  • ArmorLevel 2
  • Swords
  • Sorceress Training

Items

  • Lesser Clarity Potion2
  • Scroll of Healing2
  • Dust of Appearance1
  • Scroll of Regeneration1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 3 34 5 19 12 1
Used 863 690 272 114 61 0
Actions by type
Right clicks
1134
Selections
436
Control group selections
2000
Control groups set
74
Build and train orders
214
Abilities
21
Basic commands
86
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
11,220

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,805 3:33 5,610 7:07 8,415 10:40 11,220 14:14
Army2,845
Economy2,280
Production640
Technology1,070
Support4,385
Human
10,925

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,805 3:33 5,610 7:07 8,415 10:40 11,220 14:14
Army4,415
Economy1,585
Production800
Technology1,035
Support3,090
14:14 / 14:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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