Replay
  • HumanInspired
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 2
  • UndeadFormalUnreal
    1. Death Knight, level 3
    2. Lich, level 3
    3. Pit Lord, level 2
vs
Game length
00:15:50
Patch
1.32
Downloads
40
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 10, 2022 by Stowka
Game breakdown

Inspired (Inspired#21581)

259 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3
  • PaladinLevel 2

Units

  • Peasant26
  • Footman15
  • Flying Machine9
  • Knight8
  • Goblin Shredder2
  • Goblin Zeppelin1
  • Spell Breaker1

Buildings

  • Farm16
  • Scout Tower10
  • Guard Tower7
  • Altar of Kings4
  • Arcane Tower4
  • Barracks3
  • Arcane Vault2
  • Workshop2
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Lumber HarvestingLevel 2
  • Backpack
  • MasonryLevel 2
  • SwordsLevel 2
  • Animal War Training
  • Flak Cannons

Items

  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Scroll of Town Portal1
  • Staff of Sanctuary1

Control groups

Group 1234567
Set 59 17 5 5 4 4 1
Used 284 137 38 308 220 380 54
Actions by type
Right clicks
954
Selections
771
Control group selections
1421
Control groups set
95
Build and train orders
253
Abilities
64
Basic commands
428
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
12

FormalUnreal (Mithras#21679)

268 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 3
  • Pit LordLevel 2

Units

  • Acolyte9
  • Crypt Fiend4
  • Obsidian Statue4
  • Ghoul3
  • Gargoyle1
  • Banshee1

Buildings

  • Ziggurat6
  • Black Citadel2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Slaughterhouse1
  • Temple of the Damned1
  • Spirit Tower1
  • Necropolis1

Upgrades

  • Burrow
  • Destroyer Form
  • Banshee TrainingLevel 2
  • Creature Attack
  • Web

Items

  • Rod of Necromancy3
  • Scroll of Town Portal3
  • Orb of Corruption1

Control groups

Group 12345
Set 61 6 3 3 5
Used 596 475 185 177 72
Actions by type
Right clicks
1650
Selections
535
Control group selections
1505
Control groups set
78
Build and train orders
98
Abilities
46
Basic commands
277
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
16,030

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,008 3:57 8,015 7:55 12,023 11:52 16,030 15:50
Army6,090
Economy2,335
Production1,630
Technology1,875
Support4,100
Undead
8,910

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,008 3:57 8,015 7:55 12,023 11:52 16,030 15:50
Army2,350
Economy900
Production675
Technology1,515
Support3,470
15:50 / 15:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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