Replay
  • HumanLeon
    1. Archmage, level 5
    2. Mountain King, level 5
  • Night ElfAjk
    1. Keeper of the Grove, level 7
    2. Pandaren Brewmaster, level 7
vs
Game length
00:27:39
Patch
1.32
Downloads
125
Concealed Hill
Highlight
Silver highlight
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 4, 2022 by x3-DemoN
Game breakdown

Leon (Leon#23655)

422 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5

Units

  • Peasant25
  • Footman12
  • Knight8
  • Sorceress7
  • Priest5
  • Mortar Team5
  • Spell Breaker5
  • Rifleman4
  • Goblin Zeppelin1
  • Flying Machine1

Buildings

  • Farm12
  • Scout Tower7
  • Guard Tower3
  • Barracks2
  • Town Hall2
  • Arcane Tower2
  • Arcane Sanctum2
  • Castle2
  • Altar of Kings1
  • Arcane Vault1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Workshop1

Upgrades

  • DefendLevel 2
  • Lumber Harvesting
  • Priest TrainingLevel 2
  • GunpowderLevel 3
  • Long Rifles
  • Fragmentation Shards
  • Flare
  • Animal War Training
  • PlatingLevel 2
  • Control Magic
  • Sorceress TrainingLevel 2

Items

  • Scroll of Healing5
  • Scroll of Town Portal3
  • Scroll of Regeneration2
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Potion of Healing1
  • Staff of Sanctuary1

Control groups

Group 1234567
Set 226 36 91 13 91 10 1
Used 2049 919 955 171 734 117 46
Actions by type
Right clicks
3546
Selections
1872
Control group selections
4991
Control groups set
468
Build and train orders
231
Abilities
298
Basic commands
165
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Ajk (SPXAjk5#2218)

202 APM

Heroes

  • Keeper of the GroveLevel 7
  • Pandaren BrewmasterLevel 7

Units

  • Wisp28
  • Dryad9
  • Druid of the Claw6
  • Archer5
  • Faerie Dragon2
  • Goblin Shredder1
  • Mountain Giant1

Buildings

  • Moon Well8
  • Tree of Life3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wonders1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Hardened Skin
  • Resistant Skin
  • Ultravision
  • Well Spring
  • Strength of the Wild
  • Reinforced Hides
  • Nature's BlessingLevel 2

Items

  • Lesser Clarity Potion3
  • Staff of Preservation2
  • Moonstone1
  • Orb of Venom1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Anti-magic Potion1

Control groups

Group 123
Set 52 20 7
Used 839 600 130
Actions by type
Right clicks
2012
Selections
989
Control group selections
1569
Control groups set
79
Build and train orders
193
Abilities
185
Basic commands
477
Item uses
7
Subgroup switches
0
Units removed from queue
1
Escape presses
5

Timeline

HumanData incomplete
19,955

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,989 6:54 9,978 13:49 14,966 20:44 19,955 27:39
Army8,475
Economy2,645
Production940
Technology1,915
Support5,980

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
12,710

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,989 6:54 9,978 13:49 14,966 20:44 19,955 27:39
Army4,520
Economy2,700
Production790
Technology1,125
Support3,575

Partial spend: actions with unknown prices are excluded.

27:39 / 27:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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