Replay
  • UndeadLubber
    1. Death Knight, level 3
    2. Lich, level 3
  • HumanRahvin
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:11:57
Patch
1.32
Downloads
66
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 2, 2022 by Stowka
Game breakdown

Lubber (Lubber#21628)

270 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 3

Units

  • Crypt Fiend8
  • Acolyte3
  • Ghoul2
  • Obsidian Statue2

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1
  • Temple of the Damned1

Upgrades

  • Creature Attack
  • Banshee Training
  • Destroyer Form
  • Backpack

Items

  • Rod of Necromancy2
  • Dust of Appearance1
  • Staff of Teleportation1
  • Orb of Corruption1

Control groups

Group 1234
Set 30 6 3 3
Used 617 274 255 195
Actions by type
Right clicks
1197
Selections
410
Control group selections
1341
Control groups set
42
Build and train orders
63
Abilities
27
Basic commands
113
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Rahvin (Rahvin#21552)

229 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1

Units

  • Peasant21
  • Footman17
  • Knight1

Buildings

  • Farm5
  • Scout Tower2
  • Keep2
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Tower1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Lumber Harvesting

Items

  • Potion of Healing3
  • Scroll of Regeneration2
  • Boots of Speed1
  • Scroll of Town Portal1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 206 51 45 4 3
Used 219 167 37 77 204
Actions by type
Right clicks
953
Selections
491
Control group selections
704
Control groups set
309
Build and train orders
103
Abilities
9
Basic commands
110
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
6,375

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,190 2:59 4,380 5:58 6,570 8:57 8,760 11:57
Army2,360
Economy225
Production675
Technology870
Support2,245
Human
8,760

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,190 2:59 4,380 5:58 6,570 8:57 8,760 11:57
Army2,540
Economy1,960
Production770
Technology1,220
Support2,270
11:57 / 11:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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