Replay
  • Night ElfGrayWarden
    1. Keeper of the Grove, level 4
    2. Demon Hunter, level 3
  • HumanSw Sustainer
    1. Paladin, level 2
    2. Blood Mage, level 1
vs
Game length
00:08:57
Patch
1.32
Downloads
44
Autumn Leaves 2.0
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 2, 2022 by Stowka
Game breakdown

GrayWarden (Maverick#2453)

281 APM

Heroes

  • Keeper of the GroveLevel 4
  • Demon HunterLevel 3

Units

  • Wisp13
  • Archer6
  • Druid of the Claw4

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 3
  • Ultravision

Items

  • Orb of Venom2

Control groups

Group 12345
Set 36 2 2 2 1
Used 367 41 334 178 44
Actions by type
Right clicks
824
Selections
378
Control group selections
964
Control groups set
43
Build and train orders
48
Abilities
28
Basic commands
179
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Sw Sustainer (Velitchko#2895)

132 APM

Heroes

  • PaladinLevel 2
  • Blood MageLevel 1

Units

  • Peasant10
  • Rifleman4
  • Footman3
  • Mortar Team2

Buildings

  • Farm6
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1
  • Keep1
  • Guard Tower1
  • Workshop1

Upgrades

  • Lumber Harvesting
  • GunpowderLevel 2
  • Armor
  • Long Rifles

Control groups

Group 15678
Set 16 2 6 9 9
Used 165 2 85 19 15
Actions by type
Right clicks
560
Selections
171
Control group selections
286
Control groups set
42
Build and train orders
41
Abilities
9
Basic commands
5
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

NightelfData incomplete
6,380

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,595 2:14 3,190 4:28 4,785 6:42 6,380 8:57
Army1,800
Economy780
Production820
Technology1,020
Support1,960

Partial spend: actions with unknown prices are excluded.

Human
4,685

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,595 2:14 3,190 4:28 4,785 6:42 6,380 8:57
Army1,585
Economy750
Production480
Technology465
Support1,405
8:57 / 8:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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