Replay
  • UndeadEnTe
    1. Lich, level 5
    2. Death Knight, level 3
    3. Dark Ranger, level 2
  • UndeadWaN
    1. Crypt Lord, level 5
    2. Death Knight, level 4
    3. Lich, level 4
vs
Game length
00:22:32
Patch
1.32
Downloads
37
Tidehunters
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 26, 2022 by Stowka
Game breakdown

EnTe (EnTe#21775)

198 APM

Heroes

  • LichLevel 5
  • Death KnightLevel 3
  • Dark RangerLevel 2

Units

  • Crypt Fiend14
  • Ghoul11
  • Obsidian Statue5
  • Acolyte4
  • Banshee4

Buildings

  • Ziggurat6
  • Slaughterhouse2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Temple of the Damned1

Upgrades

  • Web
  • Destroyer Form
  • Banshee Training
  • Creature Attack

Items

  • Rod of Necromancy6
  • Scroll of Town Portal2
  • Boots of Speed1
  • Orb of Corruption1

Control groups

Group 12
Set 78 8
Used 630 556
Actions by type
Right clicks
1914
Selections
844
Control group selections
1186
Control groups set
86
Build and train orders
163
Abilities
114
Basic commands
81
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

WaN (WaN#1734)

332 APM

Heroes

  • Crypt LordLevel 5
  • Death KnightLevel 4
  • LichLevel 4

Units

  • Acolyte13
  • Ghoul11
  • Crypt Fiend8
  • Banshee7
  • Obsidian Statue6

Buildings

  • Ziggurat7
  • Crypt4
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Web
  • Banshee Training
  • Creature Attack
  • Burrow
  • Creature Carapace

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Potion of Healing1
  • Orb of Corruption1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Dust of Appearance1

Control groups

Group 1234567
Set 130 44 1 1 1 3 1
Used 954 657 0 3 198 219 133
Actions by type
Right clicks
2895
Selections
1305
Control group selections
2164
Control groups set
181
Build and train orders
291
Abilities
125
Basic commands
428
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
11,755

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,966 5:38 5,933 11:16 8,899 16:54 11,865 22:32
Army5,950
Economy300
Production815
Technology970
Support3,720
Undead
11,865

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,966 5:38 5,933 11:16 8,899 16:54 11,865 22:32
Army5,325
Economy975
Production1,275
Technology1,145
Support3,145
22:32 / 22:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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