Replay
  • OrcScars
    1. Far Seer, level 4
    2. Tauren Chieftain, level 1
  • UndeadDeNNiS
    1. Crypt Lord, level 3
vs
Game length
00:07:44
Patch
1.32
Downloads
32
Autumn Leaves 2.0
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 26, 2022 by Stowka
Game breakdown

Scars (Scars#21432)

323 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 1

Units

  • Peon7
  • Troll Headhunter/Berserker7
  • Raider3
  • Grunt1

Buildings

  • Orc Burrow4
  • Stronghold2
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Voodoo Lounge1

Upgrades

  • Ensnare

Items

  • Healing Salve2
  • Lesser Clarity Potion1
  • Scroll of Speed1

Control groups

Group 12345
Set 136 8 6 24 1
Used 74 14 252 334 91
Actions by type
Right clicks
705
Selections
507
Control group selections
765
Control groups set
175
Build and train orders
97
Abilities
10
Basic commands
206
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

DeNNiS (DeNNiS#24830)

233 APM

Heroes

  • Crypt LordLevel 3

Units

  • Acolyte9
  • Crypt Fiend9
  • Ghoul3

Buildings

  • Ziggurat4
  • Crypt2
  • Graveyard1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 1234
Set 79 2 2 2
Used 313 195 107 5
Actions by type
Right clicks
743
Selections
228
Control group selections
620
Control groups set
85
Build and train orders
53
Abilities
9
Basic commands
32
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Orc
4,835

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,316 1:56 2,633 3:52 3,949 5:48 5,265 7:44
Army1,685
Economy525
Production650
Technology680
Support1,295
Undead
5,265

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,316 1:56 2,633 3:52 3,949 5:48 5,265 7:44
Army2,295
Economy675
Production580
Technology420
Support1,295
7:44 / 7:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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