Replay
  • UndeadEnTe
    1. Crypt Lord, level 5
    2. Death Knight, level 3
    3. Lich, level 2
  • HumanAnXieTy
    1. Archmage, level 4
    2. Mountain King, level 2
    3. Paladin, level 1
vs
Game length
00:14:32
Patch
1.32
Downloads
25
Autumn Leaves 2.0
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 26, 2022 by Stowka
Game breakdown

EnTe (EnTe#21775)

101 APM

Heroes

  • Crypt LordLevel 5
  • Death KnightLevel 3
  • LichLevel 2

Units

  • Acolyte10
  • Ghoul10
  • Crypt Fiend6
  • Obsidian Statue2
  • Abomination2
  • Meatwagon2

Buildings

  • Ziggurat7
  • Tomb of Relics4
  • Altar of Darkness2
  • Nerubian Tower2
  • Necropolis2
  • Slaughterhouse2
  • Crypt1
  • Graveyard1
  • Halls of the Dead1
  • Spirit Tower1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 2
  • Creature Carapace
  • Disease Cloud
  • Web
  • Ghoul Frenzy

Items

  • Rod of Necromancy2
  • Potion of Mana2
  • Sacrificial Skull1
  • Boots of Speed1
  • Potion of Healing1
  • Orb of Corruption1

Control groups

Group 12
Set 52 6
Used 425 316
Actions by type
Right clicks
1087
Selections
510
Control group selections
741
Control groups set
58
Build and train orders
108
Abilities
21
Basic commands
58
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

AnXieTy (anXieTy#2932)

120 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2
  • PaladinLevel 1

Units

  • Peasant25
  • Footman16
  • Flying Machine6
  • Knight3
  • Spell Breaker2
  • Priest1

Buildings

  • Farm8
  • Scout Tower2
  • Workshop2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1
  • Guard Tower1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Priest Training
  • Flak Cannons

Items

  • Circlet of Nobility1
  • Staff of Teleportation1
  • Boots of Speed1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Staff of Sanctuary1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 86 11 1 18 1 4
Used 414 174 163 258 140 30
Actions by type
Right clicks
930
Selections
533
Control group selections
1179
Control groups set
121
Build and train orders
133
Abilities
18
Basic commands
158
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
11,020

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,755 6:23 5,510 12:47 8,265 19:10 11,020 25:34
Army3,830
Economy1,200
Production840
Technology1,340
Support3,810
Human
10,945

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,755 6:23 5,510 12:47 8,265 19:10 11,020 25:34
Army4,060
Economy2,260
Production920
Technology920
Support2,785
25:34 / 25:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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