Replay
  • UndeadEnTe
    1. Death Knight, level 3
    2. Lich, level 3
    3. Pit Lord, level 1
  • HumanAnXieTy
    1. Archmage, level 3
    2. Mountain King, level 1
    3. Paladin, level 1
vs
Game length
00:12:48
Patch
1.32
Downloads
22
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 26, 2022 by Stowka
Game breakdown

EnTe (EnTe#21775)

201 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 3
  • Pit LordLevel 1

Units

  • Crypt Fiend5
  • Acolyte3
  • Obsidian Statue3
  • Ghoul2

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Nerubian Tower1

Upgrades

  • Destroyer Form
  • Web
  • Creature Attack

Items

  • Rod of Necromancy4
  • Orb of Corruption1

Control groups

Group 12
Set 35 5
Used 458 366
Actions by type
Right clicks
1084
Selections
452
Control group selections
824
Control groups set
40
Build and train orders
67
Abilities
42
Basic commands
34
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

AnXieTy (anXieTy#2932)

229 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1
  • PaladinLevel 1

Units

  • Peasant20
  • Footman10
  • Flying Machine7
  • Knight4

Buildings

  • Farm8
  • Barracks2
  • Scout Tower2
  • Arcane Tower2
  • Blacksmith2
  • Workshop2
  • Altar of Kings1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Castle1

Upgrades

  • Defend
  • Lumber Harvesting

Items

  • Potion of Healing3
  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Staff of Sanctuary1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 53 7 1 23 1 1
Used 432 116 190 232 155 15
Actions by type
Right clicks
921
Selections
482
Control group selections
1140
Control groups set
86
Build and train orders
120
Abilities
17
Basic commands
104
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
5,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,296 3:12 4,593 6:24 6,889 9:36 9,185 12:48
Army1,915
Economy225
Production520
Technology970
Support2,220
Human
9,185

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,296 3:12 4,593 6:24 6,889 9:36 9,185 12:48
Army3,030
Economy1,885
Production780
Technology970
Support2,520
12:48 / 12:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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