Replay
  • UndeadEnTe
    1. Crypt Lord, level 4
    2. Death Knight, level 2
  • HumanAnXieTy
    1. Archmage, level 5
    2. Mountain King, level 4
vs
Game length
00:18:26
Patch
1.32
Downloads
24
Tidehunters
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 26, 2022 by Stowka
Game breakdown

EnTe (EnTe#21775)

180 APM

Heroes

  • Crypt LordLevel 4
  • Death KnightLevel 2

Units

  • Ghoul13
  • Crypt Fiend12
  • Acolyte9

Buildings

  • Ziggurat7
  • Altar of Darkness4
  • Crypt2
  • Nerubian Tower2
  • Slaughterhouse2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy5
  • Potion of Mana4
  • Potion of Healing4
  • Sacrificial Skull1

Control groups

Group 12
Set 84 2
Used 395 256
Actions by type
Right clicks
1576
Selections
731
Control group selections
651
Control groups set
86
Build and train orders
135
Abilities
27
Basic commands
54
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
7

AnXieTy (anXieTy#2932)

248 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4

Units

  • Peasant12
  • Rifleman12
  • Priest6
  • Mortar Team6
  • Footman5
  • Sorceress1

Buildings

  • Farm8
  • Arcane Vault4
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Workshop1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder

Items

  • Lesser Clarity Potion5
  • Potion of Healing4
  • Scroll of Regeneration2
  • Potion of Mana2
  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 123456
Set 67 10 3 21 1 1
Used 643 331 188 222 166 20
Actions by type
Right clicks
1586
Selections
789
Control group selections
1570
Control groups set
103
Build and train orders
141
Abilities
46
Basic commands
285
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
10,330

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,664 4:36 5,328 9:13 7,991 13:49 10,655 18:26
Army4,140
Economy675
Production1,400
Technology520
Support3,595
Human
10,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,664 4:36 5,328 9:13 7,991 13:49 10,655 18:26
Army5,180
Economy900
Production630
Technology465
Support3,480
18:26 / 18:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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