Replay
  • HumanFortitude
    1. Archmage, level 5
    2. Mountain King, level 3
    3. Paladin, level 1
  • UndeadINSUPERABLE
    1. Lich, level 6
    2. Dark Ranger, level 5
vs
Game length
00:23:46
Patch
1.32
Downloads
162
Amazonia
Highlight
Silver highlight
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 25, 2022 by x3-DemoN
Game breakdown

Fortitude (romantic#5437)

232 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 3
  • PaladinLevel 1

Units

  • Peasant53
  • Footman17
  • Goblin Zeppelin4
  • Goblin Shredder2
  • Siege Engine2

Buildings

  • Scout Tower5
  • Arcane Tower5
  • Farm4
  • Arcane Vault3
  • Workshop3
  • Altar of Kings2
  • Town Hall2
  • Keep2
  • Barracks1
  • Lumber Mill1
  • Castle1
  • Blacksmith1

Items

  • Potion of Healing7
  • Scroll of Regeneration4
  • Lesser Clarity Potion4
  • Staff of Sanctuary1

Control groups

Group 1234
Set 169 107 52 8
Used 322 314 548 15
Actions by type
Right clicks
1724
Selections
1489
Control group selections
1199
Control groups set
336
Build and train orders
301
Abilities
110
Basic commands
272
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
11

INSUPERABLE (iNSUPERABLE#11842)

254 APM

Heroes

  • LichLevel 6
  • Dark RangerLevel 5

Units

  • Ghoul51
  • Acolyte11
  • Goblin Zeppelin4
  • Obsidian Statue3
  • Meatwagon2
  • Gargoyle1
  • Goblin Sapper1

Buildings

  • Ziggurat4
  • Graveyard3
  • Crypt2
  • Tomb of Relics2
  • Nerubian Tower2
  • Altar of Darkness1
  • Halls of the Dead1
  • Slaughterhouse1

Items

  • Rod of Necromancy5
  • Potion of Healing3
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Mana1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 153 19 5 2 2 1
Used 594 59 109 317 234 268
Actions by type
Right clicks
2450
Selections
1189
Control group selections
1581
Control groups set
182
Build and train orders
240
Abilities
132
Basic commands
200
Item uses
1
Subgroup switches
0
Units removed from queue
2
Escape presses
10

Timeline

Human
14,530

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,633 5:56 7,265 11:53 10,898 17:49 14,530 23:46
Army4,395
Economy4,745
Production940
Technology1,350
Support3,100
Undead
13,975

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,633 5:56 7,265 11:53 10,898 17:49 14,530 23:46
Army8,530
Economy825
Production720
Technology520
Support3,380
23:46 / 23:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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