Replay
  • UndeadBrokiller
    1. Death Knight, level 4
    2. Lich, level 4
    3. Naga Sea Witch, level 3
  • Night ElfNickMoris
    1. Keeper of the Grove, level 5
    2. Demon Hunter, level 4
vs
Game length
00:18:46
Patch
1.32
Downloads
57
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 12, 2022 by Stowka
Game breakdown

Brokiller (Brokiller#21751)

206 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 4
  • Naga Sea WitchLevel 3

Units

  • Ghoul9
  • Banshee6
  • Crypt Fiend4
  • Acolyte3
  • Obsidian Statue3
  • Meatwagon1
  • Abomination1

Buildings

  • Ziggurat7
  • Nerubian Tower2
  • Slaughterhouse2
  • Temple of the Damned2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Banshee TrainingLevel 2
  • Disease Cloud
  • Burrow

Items

  • Rod of Necromancy3
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 40 12 2 1
Used 586 303 200 48
Actions by type
Right clicks
1426
Selections
724
Control group selections
1137
Control groups set
55
Build and train orders
112
Abilities
59
Basic commands
296
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
0

NickMoris (NickMoris#2472)

160 APM

Heroes

  • Keeper of the GroveLevel 5
  • Demon HunterLevel 4

Units

  • Wisp25
  • Archer12
  • Druid of the Claw6
  • Dryad3

Buildings

  • Moon Well7
  • Tree of Life4
  • Ancient of Wonders3
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 3
  • Improved Bows
  • Marksmanship
  • Abolish MagicLevel 2
  • Well SpringLevel 2
  • Strength of the WildLevel 2
  • Ultravision
  • Reinforced Hides
  • Mark of the Claw

Items

  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Staff of Preservation1

Control groups

Group 123567
Set 64 16 4 4 5 8
Used 231 92 2 88 148 104
Actions by type
Right clicks
1352
Selections
537
Control group selections
665
Control groups set
101
Build and train orders
118
Abilities
77
Basic commands
89
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Undead
9,400

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,878 4:41 5,755 9:23 8,633 14:04 11,510 18:46
Army3,940
Economy225
Production970
Technology1,195
Support3,070
NightelfData incomplete
11,510

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,878 4:41 5,755 9:23 8,633 14:04 11,510 18:46
Army3,525
Economy2,860
Production640
Technology1,320
Support3,165

Partial spend: actions with unknown prices are excluded.

18:46 / 18:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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