Replay
  • OrcParadoCS
    1. Far Seer, level 4
    2. Tauren Chieftain, level 2
  • UndeadDeathknight22
    1. Death Knight, level 4
    2. Dark Ranger, level 3
    3. Lich, level 3
vs
Game length
00:14:03
Patch
1.32
Downloads
43
Autumn Leaves 2.0
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 12, 2022 by Stowka
Game breakdown

ParadoCS (ParadoCS#21514)

160 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 2

Units

  • Peon14
  • Troll Headhunter/Berserker10
  • Troll Headhunter/Berserker3
  • Kodo Beast2

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Fortress1
  • Beastiary1

Upgrades

  • Ranged WeaponsLevel 2
  • Troll Regeneration
  • Berserker Upgrade
  • Liquid Fire
  • War Drums Damage Increase
  • Reinforced Defenses

Items

  • Scroll of Speed5
  • Healing Salve4
  • Lesser Clarity Potion4
  • Potion of Healing3
  • Tiny Great Hall1

Control groups

Group 12367
Set 33 9 1 4 3
Used 159 90 55 70 62
Actions by type
Right clicks
1180
Selections
409
Control group selections
436
Control groups set
50
Build and train orders
103
Abilities
22
Basic commands
4
Item uses
1
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Deathknight22 (DeathKnight#21475)

104 APM

Heroes

  • Death KnightLevel 4
  • Dark RangerLevel 3
  • LichLevel 3

Units

  • Crypt Fiend10
  • Obsidian Statue5
  • Acolyte3
  • Ghoul2

Buildings

  • Ziggurat5
  • Slaughterhouse2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Black Citadel1

Upgrades

  • Burrow
  • Destroyer Form
  • Creature Attack

Items

  • Rod of Necromancy2
  • Orb of Corruption1

Control groups

Group 123
Set 3 2 61
Used 11 0 89
Actions by type
Right clicks
933
Selections
214
Control group selections
100
Control groups set
66
Build and train orders
67
Abilities
26
Basic commands
16
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Orc
8,090

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,023 3:30 4,045 7:01 6,068 10:32 8,090 14:03
Army2,265
Economy1,050
Production505
Technology1,065
Support3,205
Undead
7,090

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,023 3:30 4,045 7:01 6,068 10:32 8,090 14:03
Army3,390
Economy225
Production660
Technology895
Support1,920
14:03 / 14:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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