Replay
  • Night ElfNickMoris
    1. Keeper of the Grove, level 4
    2. Demon Hunter, level 3
  • UndeadVerbrecher
    1. Death Knight, level 3
    2. Lich, level 5
vs
Game length
00:11:19
Patch
1.32
Downloads
34
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 12, 2022 by Stowka
Game breakdown

NickMoris (NickMoris#2472)

140 APM

Heroes

  • Keeper of the GroveLevel 4
  • Demon HunterLevel 3

Units

  • Wisp30
  • Archer6
  • Dryad3
  • Druid of the Claw3
  • Forest Troll Berserker1

Buildings

  • Moon Well5
  • Ancient of Lore3
  • Ancient of Wonders3
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Tree of Life1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 2
  • Strength of the Wild
  • Ultravision

Items

  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123567
Set 80 2 4 9 7 12
Used 118 1 12 78 96 92
Actions by type
Right clicks
817
Selections
300
Control group selections
397
Control groups set
114
Build and train orders
83
Abilities
28
Basic commands
57
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Verbrecher (Verbrecher#21459)

111 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 5

Units

  • Ghoul10
  • Acolyte6
  • Crypt Fiend5
  • Obsidian Statue2

Buildings

  • Ziggurat8
  • Tomb of Relics2
  • Altar of Darkness1
  • Crypt1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Slaughterhouse1
  • Black Citadel1

Items

  • Rod of Necromancy3
  • Sacrificial Skull2
  • Dust of Appearance1
  • Orb of Corruption1

Control groups

Group 1234
Set 3 1 7 301
Used 26 19 35 115
Actions by type
Right clicks
528
Selections
215
Control group selections
195
Control groups set
312
Build and train orders
63
Abilities
14
Basic commands
82
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Nightelf
7,990

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,998 3:15 3,995 6:31 5,993 9:46 7,990 13:02
Army2,225
Economy2,140
Production795
Technology750
Support2,080
Undead
7,065

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,998 3:15 3,995 6:31 5,993 9:46 7,990 13:02
Army2,675
Economy450
Production520
Technology745
Support2,675
13:02 / 13:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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