Replay
  • HumanSixb0nes
    1. Archmage, level 6
    2. Mountain King, level 3
  • Night ElfSaysO
    1. Beastmaster, level 4
    2. Pit Lord, level 4
vs
Game length
00:14:53
Patch
1.32
Downloads
19
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 3, 2022 by Stowka
Game breakdown

Sixb0nes (sixb0nes#21908)

223 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 3

Units

  • Peasant27
  • Forest Troll Shadow Priest9
  • Footman7
  • Forest Troll Berserker5
  • Rifleman4
  • Sorceress4
  • Mud Golem1
  • Priest1
  • Spell Breaker1

Buildings

  • Farm7
  • Scout Tower3
  • Arcane Tower3
  • Barracks2
  • Arcane Sanctum2
  • Altar of Kings1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Defend
  • Long Rifles
  • Gunpowder
  • Priest Training

Items

  • Scroll of Regeneration6
  • Lesser Clarity Potion6
  • Potion of Healing4
  • Scroll of Town Portal2
  • Staff of Teleportation1
  • Dust of Appearance1

Control groups

Group 1234
Set 80 34 7 9
Used 457 240 26 39
Actions by type
Right clicks
1477
Selections
607
Control group selections
762
Control groups set
130
Build and train orders
181
Abilities
38
Basic commands
60
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

SaysO (SaysO#1534)

188 APM

Heroes

  • BeastmasterLevel 4
  • Pit LordLevel 4

Units

  • Wisp36
  • Druid of the Claw15
  • Dryad6
  • Archer5
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker2

Buildings

  • Moon Well5
  • Tree of Ages2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Life1
  • Hunter's Hall1

Upgrades

  • Druid of the Claw TrainingLevel 3
  • Abolish MagicLevel 2
  • Mark of the ClawLevel 2

Items

  • Lesser Clarity Potion2
  • Staff of Preservation1
  • Potion of Healing1

Control groups

Group 1345670
Set 138 6 1 7 2 3 5
Used 157 9 14 59 50 31 12
Actions by type
Right clicks
1301
Selections
539
Control group selections
332
Control groups set
162
Build and train orders
205
Abilities
69
Basic commands
131
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Timeline

Human
13,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,373 3:43 6,745 7:26 10,118 11:09 13,490 14:53
Army5,860
Economy2,410
Production800
Technology755
Support3,665
NightelfData incomplete
12,670

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,373 3:43 6,745 7:26 10,118 11:09 13,490 14:53
Army6,225
Economy2,500
Production640
Technology1,375
Support1,930

Partial spend: actions with unknown prices are excluded.

14:53 / 14:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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