Replay
  • HumanHammBamm
    1. Beastmaster, level 3
    2. Mountain King, level 2
  • OrcPoGi
    1. Far Seer, level 3
    2. Dark Ranger, level 2
vs
Game length
00:12:52
Patch
1.32
Downloads
20
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 30, 2022 by Stowka
Game breakdown

HammBamm (HammBamm#21856)

192 APM

Heroes

  • BeastmasterLevel 3
  • Mountain KingLevel 2

Units

  • Peasant14
  • Footman12
  • Priest5
  • Sorceress1
  • Spell Breaker1

Buildings

  • Farm9
  • Arcane Vault2
  • Arcane Sanctum2
  • Barracks1
  • Altar of Kings1
  • Scout Tower1
  • Arcane Tower1
  • Keep1

Upgrades

  • Priest Training

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1

Control groups

Group 12456
Set 37 15 8 1 2
Used 283 115 33 26 5
Actions by type
Right clicks
1250
Selections
584
Control group selections
462
Control groups set
63
Build and train orders
75
Abilities
43
Basic commands
7
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

PoGi (LfE#21436)

241 APM

Heroes

  • Far SeerLevel 3
  • Dark RangerLevel 2

Units

  • Troll Headhunter/Berserker13
  • Peon10
  • Demolisher2

Buildings

  • Watch Tower12
  • Orc Burrow4
  • Voodoo Lounge2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Spirit Lodge1

Upgrades

  • Spiked BarricadesLevel 2

Items

  • Lesser Clarity Potion3
  • Healing Salve2
  • Scroll of Speed2
  • Potion of Mana1
  • Potion of Healing1

Control groups

Group 123456
Set 330 10 3 2 1 4
Used 673 169 286 5 1 3
Actions by type
Right clicks
1009
Selections
332
Control group selections
1137
Control groups set
350
Build and train orders
72
Abilities
12
Basic commands
225
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
6,275

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,783 3:16 3,565 6:32 5,348 9:49 7,130 13:05
Army2,665
Economy1,050
Production640
Technology390
Support1,530
Orc
7,130

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,783 3:16 3,565 6:32 5,348 9:49 7,130 13:05
Army2,195
Economy750
Production510
Technology315
Support3,360
13:05 / 13:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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