Replay
  • HumanHammBamm
    1. Archmage, level 2
vs
Game length
00:04:13
Patch
1.32
Downloads
26
Tidehunters
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 30, 2022 by Stowka
Game breakdown

Scription (Scription#21728)

362 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant11
  • Footman6

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1

Control groups

Group 12345
Set 11 3 1 1 1
Used 40 13 267 257 365
Actions by type
Right clicks
306
Selections
114
Control group selections
942
Control groups set
17
Build and train orders
56
Abilities
15
Basic commands
16
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

HammBamm (HammBamm#21856)

167 APM

Heroes

  • ArchmageLevel 2

Units

  • Peasant11
  • Footman5

Buildings

  • Farm6
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Vault1
  • Arcane Tower1

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 8 2 1 7 1 2
Used 47 1 0 31 26 16
Actions by type
Right clicks
347
Selections
135
Control group selections
121
Control groups set
21
Build and train orders
30
Abilities
0
Basic commands
4
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
2,715

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 680 1:03 1,360 2:06 2,040 3:09 2,720 4:13
Army810
Economy825
Production340
Technology390
Support350
Human
2,720

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 680 1:03 1,360 2:06 2,040 3:09 2,720 4:13
Army675
Economy825
Production340
Technology70
Support810
4:13 / 4:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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