Replay
  • Night ElfRobinson
    1. Priestess of the Moon, level 5
  • Night ElfSoKeR
    1. Priestess of the Moon, level 4
vs
Game length
00:13:34
Patch
1.32
Downloads
35
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 29, 2022 by Stowka
Game breakdown

Robinson (Robinson#21701)

244 APM

Heroes

  • Priestess of the MoonLevel 5

Units

  • Wisp23
  • Huntress8
  • Archer7
  • Glaive Thrower5
  • Goblin Zeppelin2
  • Goblin Sapper1

Buildings

  • Moon Well6
  • Ancient of War4
  • Altar of Elders1
  • Hunter's Hall1
  • Ancient Protector1
  • Tree of Life1

Upgrades

  • Ultravision
  • Strength of the Moon
  • Moon Armor

Control groups

Group 123456
Set 18 15 5 6 1 1
Used 321 225 18 262 218 135
Actions by type
Right clicks
1355
Selections
378
Control group selections
1179
Control groups set
46
Build and train orders
97
Abilities
105
Basic commands
92
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
5

SoKeR (SoKeR#21741)

178 APM

Heroes

  • Priestess of the MoonLevel 4

Units

  • Wisp13
  • Huntress9
  • Archer3
  • Glaive Thrower3
  • Goblin Zeppelin1

Buildings

  • Moon Well5
  • Ancient of War3
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Strength of the Moon
  • Moon Armor

Items

  • Dust of Appearance1
  • Scroll of Protection1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 22 11 5 4 2 10
Used 176 79 34 97 184 228
Actions by type
Right clicks
965
Selections
440
Control group selections
798
Control groups set
54
Build and train orders
53
Abilities
60
Basic commands
2
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Timeline

Nightelf
8,465

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,116 3:23 4,233 6:47 6,349 10:10 8,465 13:34
Army4,215
Economy1,720
Production780
Technology50
Support1,700
Nightelf
6,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,116 3:23 4,233 6:47 6,349 10:10 8,465 13:34
Army3,015
Economy780
Production630
Technology50
Support2,010
13:34 / 13:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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