Replay
  • Night ElfRobinson
    1. Priestess of the Moon, level 3
    2. Goblin Alchemist, level 2
  • Night ElfSoKeR
    1. Priestess of the Moon, level 5
vs
Game length
00:12:35
Patch
1.32
Downloads
34
Tidehunters
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 29, 2022 by Stowka
Game breakdown

Robinson (Robinson#21701)

264 APM

Heroes

  • Priestess of the MoonLevel 3
  • Goblin AlchemistLevel 2

Units

  • Wisp15
  • Huntress12
  • Archer1
  • Goblin Zeppelin1
  • Hippogryph1

Buildings

  • Moon Well5
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wind1

Upgrades

  • Strength of the Moon
  • Moon Armor
  • Upgrade Moon Glaive

Control groups

Group 123456
Set 30 8 5 4 1 2
Used 320 142 19 212 173 124
Actions by type
Right clicks
1572
Selections
395
Control group selections
990
Control groups set
50
Build and train orders
100
Abilities
72
Basic commands
94
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

SoKeR (SoKeR#21741)

188 APM

Heroes

  • Priestess of the MoonLevel 5

Units

  • Wisp14
  • Huntress7
  • Glaive Thrower2
  • Archer1
  • Goblin Zeppelin1

Buildings

  • Moon Well6
  • Ancient of War3
  • Altar of Elders1
  • Ancient of Wonders1
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Strength of the Moon
  • Moon Armor
  • Sentinel

Items

  • Scroll of Healing3
  • Scroll of Protection2
  • Potion of Lesser Invulnerability2
  • Dust of Appearance1

Control groups

Group 123456
Set 19 4 2 2 1 8
Used 167 37 17 86 194 232
Actions by type
Right clicks
1051
Selections
393
Control group selections
733
Control groups set
36
Build and train orders
67
Abilities
44
Basic commands
5
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Nightelf
6,205

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,714 3:08 3,428 6:17 5,141 9:26 6,855 12:35
Army2,870
Economy900
Production630
Technology420
Support1,385
Nightelf
6,855

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,714 3:08 3,428 6:17 5,141 9:26 6,855 12:35
Army2,155
Economy840
Production630
Technology150
Support3,080
12:35 / 12:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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