Replay
  • OrcStill
    1. Blademaster, level 3
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 2
  • UndeadSheik
    1. Death Knight, level 4
    2. Lich, level 2
    3. Dark Ranger, level 2
vs
Game length
00:12:29
Patch
1.26
Downloads
39
Last Refuge 1.3
Game
1v1 on patch 1.26 (build 6059)
File
.w3g
Uploaded
Apr 5, 2018 by x3-DemoN
Game breakdown

Sheik (sheik)

298 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 2
  • Dark RangerLevel 2

Units

  • Crypt Fiend7
  • Banshee4
  • Acolyte3
  • Ghoul3
  • Obsidian Statue2
  • Gargoyle1

Buildings

  • Ziggurat5
  • Graveyard2
  • Halls of the Dead2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1

Items

  • Rod of Necromancy4
  • Dust of Appearance1
  • Sacrificial Skull1
  • Orb of Corruption1

Control groups

Group 123456
Set 78 15 8 15 11 8
Used 590 219 335 68 50 10
Actions by type
Right clicks
1195
Selections
723
Control group selections
1272
Control groups set
135
Build and train orders
122
Abilities
41
Basic commands
177
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Still (FunnyMan)

271 APM

Heroes

  • BlademasterLevel 3
  • Shadow HunterLevel 3
  • Tauren ChieftainLevel 2

Units

  • Peon9
  • Raider6
  • Grunt4
  • Kodo Beast3
  • Troll Headhunter/Berserker2
  • Spirit Walker1

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1
  • Fortress1
  • War Mill1
  • Spirit Lodge1

Upgrades

  • Ensnare
  • Berserker Strength
  • Reinforced Defenses
  • War Drums Damage Increase
  • Berserker Upgrade
  • Spirit Walker Training

Items

  • Healing Salve5
  • Scroll of Speed4
  • Orb of Lightning2
  • Circlet of Nobility1

Control groups

Group 1235
Set 23 10 4 1
Used 152 145 76 4
Group 6789
Set 2 1 1 1
Used 45 175 213 75
Actions by type
Right clicks
1433
Selections
656
Control group selections
885
Control groups set
43
Build and train orders
191
Abilities
67
Basic commands
51
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
7,445

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,884 3:07 3,768 6:14 5,651 9:21 7,535 12:29
Army3,070
Economy225
Production675
Technology1,065
Support2,410
OrcData incomplete
7,535

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,884 3:07 3,768 6:14 5,651 9:21 7,535 12:29
Army3,110
Economy675
Production835
Technology965
Support1,950

Partial spend: actions with unknown prices are excluded.

12:29 / 12:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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