Replay
  • Night ElfDise
    1. Keeper of the Grove, level 7
    2. Demon Hunter, level 6
  • OrcLin Guagua
    1. Blademaster, level 6
    2. Shadow Hunter, level 8
vs
Game length
00:26:21
Patch
1.32
Downloads
102
Tidehunters
Highlight
Silver highlight
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 25, 2022 by Stowka
Game breakdown

Dise (DiSe22#2860)

226 APM

Heroes

  • Keeper of the GroveLevel 7
  • Demon HunterLevel 6

Units

  • Wisp38
  • Dryad20
  • Druid of the Claw7
  • Archer5
  • Mountain Giant3

Buildings

  • Moon Well8
  • Hunter's Hall2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Tree of Life1
  • Ancient Protector1

Upgrades

  • Ultravision
  • Improved Bows
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 2
  • Nature's Blessing
  • Hardened Skin
  • Resistant Skin
  • Reinforced Hides
  • Well Spring

Items

  • Staff of Teleportation6
  • Lesser Clarity Potion6
  • Moonstone3
  • Staff of Preservation2
  • Potion of Healing2
  • Orb of Venom2
  • Scroll of Healing2
  • Scroll of Town Portal1
  • Wand of Illusion1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234567
Set 57 23 5 3 1 2 2
Used 400 277 37 267 236 95 15
Actions by type
Right clicks
2352
Selections
1349
Control group selections
1327
Control groups set
93
Build and train orders
212
Abilities
188
Basic commands
295
Item uses
22
Subgroup switches
0
Units removed from queue
1
Escape presses
17

Lin Guagua (in20220928#5839)

359 APM

Heroes

  • BlademasterLevel 6
  • Shadow HunterLevel 8

Units

  • Shaman20
  • Grunt17
  • Raider15
  • Peon10
  • Troll Headhunter/Berserker6
  • Kodo Beast4

Buildings

  • Orc Burrow6
  • Voodoo Lounge4
  • Watch Tower3
  • Stronghold2
  • Great Hall2
  • Altar of Storms1
  • Barracks1
  • Spirit Lodge1
  • Beastiary1
  • War Mill1

Upgrades

  • Pillage
  • Berserker StrengthLevel 3
  • Ensnare
  • Shaman Training
  • Reinforced Defenses
  • Armor
  • Melee Weapons

Items

  • Lesser Clarity Potion16
  • Healing Salve11
  • Scroll of Healing7
  • Potion of Mana6
  • Scroll of Speed5
  • Potion of Lesser Invulnerability5
  • Scroll of Town Portal2
  • Circlet of Nobility1
  • Tome of Retraining1
  • The Lion Horn of Stormwind1
  • Boots of Quel'Thalas +61

Control groups

Group 123456
Set 90 95 40 3 1 1
Used 1004 1048 701 259 11 10
Actions by type
Right clicks
3728
Selections
1540
Control group selections
3033
Control groups set
230
Build and train orders
302
Abilities
253
Basic commands
214
Item uses
15
Subgroup switches
0
Units removed from queue
0
Escape presses
14

Timeline

Nightelf
17,400

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,024 6:35 12,048 13:10 18,071 19:45 24,095 26:21
Army6,385
Economy2,620
Production640
Technology1,175
Support6,580
OrcData incomplete
24,095

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,024 6:35 12,048 13:10 18,071 19:45 24,095 26:21
Army10,530
Economy1,520
Production655
Technology880
Support10,510

Partial spend: actions with unknown prices are excluded.

26:21 / 26:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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