Replay
  • Night ElfKnightKane
    1. Keeper of the Grove, level 5
    2. Naga Sea Witch, level 4
  • HumanMisterWinner
    1. Archmage, level 5
    2. Mountain King, level 5
vs
Game length
00:18:49
Patch
1.32
Downloads
102
Last Refuge 1.3
Highlight
Silver highlight
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 25, 2022 by Stowka
Game breakdown

KnightKane (KnightKane#31815)

238 APM

Heroes

  • Keeper of the GroveLevel 5
  • Naga Sea WitchLevel 4

Units

  • Wisp34
  • Dryad13
  • Mountain Giant9
  • Archer5

Buildings

  • Moon Well11
  • Tree of Life3
  • Ancient of Lore3
  • Ancient of Wonders2
  • Ancient Protector2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish MagicLevel 2
  • Hardened SkinLevel 2
  • Well SpringLevel 2
  • UltravisionLevel 2

Items

  • Lesser Clarity Potion5
  • Staff of Preservation2
  • Moonstone2
  • Orb of Venom2
  • Potion of Healing2
  • Scroll of Town Portal1

Control groups

Group 123456
Set 235 15 3 2 1 2
Used 645 290 38 81 46 43
Actions by type
Right clicks
1768
Selections
726
Control group selections
1143
Control groups set
258
Build and train orders
139
Abilities
103
Basic commands
249
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
6

MisterWinner (MisterWinner#21670)

242 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5

Units

  • Peasant17
  • Footman15
  • Rifleman15
  • Priest11

Buildings

  • Farm9
  • Keep7
  • Arcane Tower3
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Lumber Mill1
  • Guard Tower1

Upgrades

  • Long RiflesLevel 2
  • Priest TrainingLevel 2
  • GunpowderLevel 2
  • Armor
  • Lumber Harvesting

Items

  • Ivory Tower2
  • Scroll of Regeneration1
  • Scroll of Healing1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 130 30 47 11 2 1
Used 494 313 216 132 353 71
Actions by type
Right clicks
1287
Selections
705
Control group selections
1579
Control groups set
221
Build and train orders
157
Abilities
67
Basic commands
458
Item uses
4
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

NightelfData incomplete
15,155

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,789 4:42 7,578 9:24 11,366 14:06 15,155 18:49
Army5,685
Economy3,060
Production795
Technology925
Support4,690

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
13,570

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,789 4:42 7,578 9:24 11,366 14:06 15,155 18:49
Army6,585
Economy1,275
Production490
Technology2,595
Support2,625

Partial spend: actions with unknown prices are excluded.

18:49 / 18:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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