Replay
  • HumanSixb0nes
    1. Paladin, level 4
    2. Mountain King, level 4
    3. Blood Mage, level 2
  • UndeadQuberte
    1. Death Knight, level 5
    2. Lich, level 5
    3. Dark Ranger, level 4
vs
Game length
00:20:21
Patch
1.32
Downloads
80
Tidehunters
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 19, 2022 by Stowka
Game breakdown

Sixb0nes (sixb0nes#21908)

206 APM

Heroes

  • PaladinLevel 4
  • Mountain KingLevel 4
  • Blood MageLevel 2

Units

  • Peasant22
  • Rifleman17
  • Footman6
  • Knight4

Buildings

  • Farm11
  • Barracks2
  • Altar of Kings1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Town Hall1
  • Castle1
  • Lumber Mill1

Upgrades

  • Defend
  • Long Rifles
  • Gunpowder

Items

  • Lesser Clarity Potion8
  • Scroll of Regeneration5
  • Scroll of Healing2
  • Potion of Mana1
  • Dust of Appearance1

Control groups

Group 1234
Set 86 63 1 12
Used 556 264 3 85
Actions by type
Right clicks
1838
Selections
926
Control group selections
908
Control groups set
162
Build and train orders
160
Abilities
56
Basic commands
71
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Quberte (Qubertai#2114)

255 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 5
  • Dark RangerLevel 4

Units

  • Crypt Fiend14
  • Banshee6
  • Obsidian Statue4
  • Acolyte3
  • Ghoul2
  • Abomination2

Buildings

  • Ziggurat7
  • Graveyard2
  • Halls of the Dead2
  • Black Citadel2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Slaughterhouse1
  • Temple of the Damned1

Upgrades

  • Destroyer Form
  • BackpackLevel 2
  • Banshee TrainingLevel 2
  • Disease Cloud
  • Creature Attack
  • Burrow

Items

  • Rod of Necromancy3
  • Potion of Healing2
  • Potion of Lesser Invulnerability2
  • Orb of Corruption1
  • Potion of Mana1
  • Scroll of Town Portal1

Control groups

Group 1234578
Set 111 28 14 46 17 7 2
Used 954 658 42 296 294 8 5
Actions by type
Right clicks
1067
Selections
861
Control group selections
2257
Control groups set
225
Build and train orders
226
Abilities
104
Basic commands
389
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
11,920

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,996 5:05 5,993 10:10 8,989 15:15 11,985 20:21
Army5,275
Economy2,035
Production500
Technology905
Support3,205
UndeadData incomplete
11,985

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,996 5:05 5,993 10:10 8,989 15:15 11,985 20:21
Army5,460
Economy225
Production675
Technology1,690
Support3,935

Partial spend: actions with unknown prices are excluded.

20:21 / 20:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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