Replay
  • Night ElfDelta
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
  • Night ElfFulky
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
vs
Game length
00:11:33
Patch
1.32
Downloads
41
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 9, 2022 by Stowka
Game breakdown

Delta (Delta#23312)

260 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 2

Units

  • Wisp11
  • Archer5
  • Druid of the Claw5

Buildings

  • Moon Well4
  • Ancient of Lore3
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 3

Items

  • Boots of Speed1
  • Dust of Appearance1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Orb of Venom1
  • Staff of Preservation1
  • Lesser Clarity Potion1
  • Potion of Healing1

Control groups

Group 12345
Set 35 32 19 14 1
Used 614 567 87 32 4
Actions by type
Right clicks
1314
Selections
165
Control group selections
1304
Control groups set
101
Build and train orders
61
Abilities
33
Basic commands
33
Item uses
2
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Fulky (fulky#21530)

222 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 3

Units

  • Wisp12
  • Archer6
  • Druid of the Claw6
  • Dryad1

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wonders1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Strength of the Wild
  • Druid of the Claw TrainingLevel 2
  • Reinforced Hides
  • Abolish Magic
  • Mark of the Claw

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Orb of Venom1
  • Staff of Preservation1
  • Scroll of Healing1

Control groups

Group 1234
Set 25 16 4 1
Used 342 168 97 184
Group 5678
Set 5 1 1 1
Used 172 12 22 11
Actions by type
Right clicks
918
Selections
437
Control group selections
1008
Control groups set
54
Build and train orders
68
Abilities
33
Basic commands
57
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

NightelfData incomplete
6,770

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,835 2:53 3,670 5:46 5,505 8:39 7,340 11:33
Army1,925
Economy660
Production795
Technology650
Support2,740

Partial spend: actions with unknown prices are excluded.

Nightelf
7,340

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,835 2:53 3,670 5:46 5,505 8:39 7,340 11:33
Army2,455
Economy720
Production820
Technology725
Support2,620
11:33 / 11:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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