Replay
  • Night ElfFulky
    1. Beastmaster, level 4
    2. Keeper of the Grove, level 3
  • HumanInspired
    1. Archmage, level 4
    2. Mountain King, level 4
vs
Game length
00:14:45
Patch
1.32
Downloads
42
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 8, 2022 by Stowka
Game breakdown

Fulky (fulky#21530)

198 APM

Heroes

  • BeastmasterLevel 4
  • Keeper of the GroveLevel 3

Units

  • Wisp19
  • Druid of the Claw8
  • Archer7
  • Dryad2
  • Goblin Zeppelin1

Buildings

  • Moon Well5
  • Altar of Elders3
  • Ancient of Lore3
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Ancient Protector1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Nature's Blessing
  • Abolish Magic
  • Druid of the Claw TrainingLevel 3
  • Well Spring
  • Reinforced Hides

Items

  • Lesser Clarity Potion2
  • Orb of Venom1
  • Staff of Preservation1
  • Moonstone1

Control groups

Group 1234
Set 58 11 5 3
Used 238 80 132 191
Group 5678
Set 5 2 2 2
Used 96 20 29 0
Actions by type
Right clicks
1119
Selections
624
Control group selections
786
Control groups set
88
Build and train orders
131
Abilities
54
Basic commands
75
Item uses
2
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Inspired (Inspired#21581)

263 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4

Units

  • Rifleman11
  • Peasant9
  • Footman8
  • Priest7

Buildings

  • Farm11
  • Arcane Tower6
  • Scout Tower3
  • Altar of Kings2
  • Arcane Vault2
  • Blacksmith2
  • Barracks1
  • Keep1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • Armor

Items

  • Lesser Clarity Potion4
  • Ivory Tower3
  • Scroll of Regeneration1
  • Scroll of Healing1

Control groups

Group 123456
Set 50 16 6 2 4 7
Used 379 257 63 208 154 217
Actions by type
Right clicks
1152
Selections
668
Control group selections
1278
Control groups set
85
Build and train orders
168
Abilities
70
Basic commands
401
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

NightelfData incomplete
9,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,331 3:41 4,663 7:22 6,994 11:03 9,325 14:45
Army3,480
Economy1,140
Production1,155
Technology975
Support2,350

Partial spend: actions with unknown prices are excluded.

Human
9,325

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,331 3:41 4,663 7:22 6,994 11:03 9,325 14:45
Army4,280
Economy675
Production670
Technology965
Support2,735
14:45 / 14:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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