Replay
  • Night ElfFulky
    1. Keeper of the Grove, level 4
    2. Pit Lord, level 1
  • HumanInspired
    1. Archmage, level 3
vs
Game length
00:10:00
Patch
1.32
Downloads
38
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 8, 2022 by Stowka
Game breakdown

Fulky (fulky#21530)

193 APM

Heroes

  • Keeper of the GroveLevel 4
  • Pit LordLevel 1

Units

  • Wisp16
  • Archer5
  • Druid of the Claw3

Buildings

  • Moon Well5
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wonders1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 3

Items

  • Staff of Teleportation2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Dust of Appearance1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 12345
Set 23 15 5 1 5
Used 74 11 76 191 211
Group 6789
Set 1 2 2 1
Used 18 37 8 0
Actions by type
Right clicks
775
Selections
320
Control group selections
626
Control groups set
55
Build and train orders
56
Abilities
32
Basic commands
25
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Inspired (Inspired#21581)

243 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant29
  • Footman19

Buildings

  • Farm9
  • Scout Tower5
  • Arcane Tower4
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1

Upgrades

  • Defend
  • Lumber Harvesting

Items

  • Claws of Attack +61

Control groups

Group 1234567
Set 34 6 4 1 1 6 1
Used 149 69 49 159 139 224 28
Actions by type
Right clicks
703
Selections
407
Control group selections
817
Control groups set
53
Build and train orders
136
Abilities
9
Basic commands
259
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

NightelfData incomplete
6,640

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,890 2:30 3,780 5:00 5,670 7:30 7,560 10:00
Army1,415
Economy960
Production975
Technology650
Support2,640

Partial spend: actions with unknown prices are excluded.

Human
7,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,890 2:30 3,780 5:00 5,670 7:30 7,560 10:00
Army2,565
Economy2,560
Production340
Technology750
Support1,345
10:00 / 10:00
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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