Replay
  • UndeadEightyfour
    1. Death Knight, level 2
    2. Lich, level 1
  • Night ElfFulky
    1. Keeper of the Grove, level 4
vs
Game length
00:10:00
Patch
1.32
Downloads
37
Autumn Leaves 2.0
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 8, 2022 by Stowka
Game breakdown

Eightyfour (eightyfour#2111)

214 APM

Heroes

  • Death KnightLevel 2
  • LichLevel 1

Units

  • Ghoul11
  • Acolyte3
  • Gargoyle3
  • Crypt Fiend2
  • Obsidian Statue1
  • Meatwagon1

Buildings

  • Ziggurat4
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Slaughterhouse1
  • Spirit Tower1

Items

  • Rod of Necromancy2
  • Potion of Healing2
  • Dust of Appearance1

Control groups

Group 1234
Set 53 2 2 1
Used 222 317 119 176
Actions by type
Right clicks
859
Selections
233
Control group selections
834
Control groups set
58
Build and train orders
58
Abilities
12
Basic commands
47
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Fulky (fulky#21530)

196 APM

Heroes

  • Keeper of the GroveLevel 4

Units

  • Wisp15
  • Huntress9
  • Glaive Thrower5
  • Archer4

Buildings

  • Ancient Protector10
  • Moon Well4
  • Ancient of War3
  • Altar of Elders2
  • Hunter's Hall1

Control groups

Group 1234
Set 26 4 8 2
Used 127 5 81 187
Group 5678
Set 6 3 1 1
Used 160 12 24 0
Actions by type
Right clicks
790
Selections
321
Control group selections
596
Control groups set
51
Build and train orders
52
Abilities
30
Basic commands
65
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Timeline

Undead
5,835

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,829 2:30 3,658 5:00 5,486 7:30 7,315 10:00
Army2,705
Economy225
Production720
Technology565
Support1,620
Nightelf
7,315

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,829 2:30 3,658 5:00 5,486 7:30 7,315 10:00
Army3,325
Economy900
Production810
Technology0
Support2,280
10:00 / 10:00
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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