Replay
  • HumanInspired
    1. Archmage, level 4
    2. Blood Mage, level 5
  • Night ElfFulky
    1. Beastmaster, level 6
    2. Keeper of the Grove, level 5
vs
Game length
00:20:27
Patch
1.32
Downloads
39
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 7, 2022 by Stowka
Game breakdown

Inspired (Inspired#21581)

268 APM

Heroes

  • ArchmageLevel 4
  • Blood MageLevel 5

Units

  • Peasant21
  • Rifleman12
  • Footman6
  • Spell Breaker6
  • Priest5
  • Forest Troll Shadow Priest5
  • Sorceress5
  • Forest Troll Berserker5
  • Mud Golem3
  • Ogre Mauler2

Buildings

  • Farm10
  • Altar of Kings4
  • Arcane Tower4
  • Scout Tower3
  • Keep2
  • Arcane Sanctum2
  • Barracks1
  • Blacksmith1
  • Arcane Vault1
  • Town Hall1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder
  • Lumber Harvesting
  • Plating
  • Control Magic

Items

  • Potion of Lesser Invulnerability3
  • Ivory Tower2
  • Scroll of Town Portal2
  • Tome of Retraining1
  • Scroll of Healing1

Control groups

Group 1234567
Set 62 18 11 3 2 4 1
Used 515 433 64 255 169 279 2
Actions by type
Right clicks
1680
Selections
1034
Control group selections
1717
Control groups set
101
Build and train orders
189
Abilities
183
Basic commands
506
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Fulky (fulky#21530)

220 APM

Heroes

  • BeastmasterLevel 6
  • Keeper of the GroveLevel 5

Units

  • Wisp24
  • Druid of the Claw8
  • Archer6
  • Dryad4
  • Forest Troll Berserker2
  • Faerie Dragon2
  • Forest Troll Shadow Priest1

Buildings

  • Moon Well7
  • Tree of Life3
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Ancient Protector1
  • Ancient of Wind1

Upgrades

  • Abolish Magic
  • Strength of the Wild
  • Druid of the Claw TrainingLevel 2
  • Nature's Blessing
  • Mark of the ClawLevel 2
  • Well Spring
  • Reinforced HidesLevel 2

Items

  • Lesser Clarity Potion5
  • Staff of Preservation2
  • Scroll of Healing2
  • Moonstone1
  • Orb of Venom1

Control groups

Group 1234
Set 60 21 10 1
Used 588 333 225 218
Group 5678
Set 4 1 1 1
Used 119 14 17 5
Actions by type
Right clicks
1597
Selections
901
Control group selections
1519
Control groups set
99
Build and train orders
204
Abilities
75
Basic commands
50
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
16,940

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,235 5:06 8,470 10:13 12,705 15:20 16,940 20:27
Army9,245
Economy1,960
Production1,180
Technology1,070
Support3,485
NightelfData incomplete
12,645

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,235 5:06 8,470 10:13 12,705 15:20 16,940 20:27
Army4,395
Economy2,460
Production970
Technology950
Support3,870

Partial spend: actions with unknown prices are excluded.

20:27 / 20:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays