Replay
  • Night ElfFulky
    1. Keeper of the Grove, level 4
    2. Pit Lord, level 2
  • OrcParadoCS
    1. Far Seer, level 6
vs
Game length
00:12:56
Patch
1.32
Downloads
45
Tidehunters
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 6, 2022 by Stowka
Game breakdown

Fulky (fulky#21530)

176 APM

Heroes

  • Keeper of the GroveLevel 4
  • Pit LordLevel 2

Units

  • Wisp20
  • Dryad8
  • Archer5

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Strength of the Wild
  • Nature's Blessing
  • Abolish Magic
  • Reinforced Hides
  • Druid of the Claw Training

Items

  • Lesser Clarity Potion4
  • Potion of Mana2
  • Moonstone1
  • Staff of Preservation1
  • Orb of Venom1
  • Staff of Teleportation1
  • Potion of Healing1

Control groups

Group 1234
Set 25 16 4 1
Used 98 105 61 171
Group 5678
Set 4 1 3 2
Used 175 32 30 2
Actions by type
Right clicks
906
Selections
426
Control group selections
674
Control groups set
56
Build and train orders
75
Abilities
72
Basic commands
25
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

ParadoCS (ParadoCS#21514)

155 APM

Heroes

  • Far SeerLevel 6

Units

  • Peon13
  • Troll Headhunter/Berserker8
  • Troll Headhunter/Berserker8

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Barracks2
  • Voodoo Lounge2
  • War Mill1
  • Stronghold1
  • Fortress1
  • Watch Tower1

Upgrades

  • Ranged Weapons
  • Berserker Upgrade

Items

  • Lesser Clarity Potion4
  • Healing Salve1

Control groups

Group 13567
Set 34 2 2 3 3
Used 114 92 2 104 85
Actions by type
Right clicks
1039
Selections
390
Control group selections
397
Control groups set
44
Build and train orders
88
Abilities
11
Basic commands
4
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
8,155

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,039 3:14 4,078 6:28 6,116 9:42 8,155 12:56
Army1,810
Economy1,200
Production820
Technology1,180
Support3,145
Orc
6,265

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,039 3:14 4,078 6:28 6,116 9:42 8,155 12:56
Army2,160
Economy975
Production720
Technology715
Support1,695
12:56 / 12:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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