Replay
  • OrcHitman
    1. Blademaster, level 4
    2. Shadow Hunter, level 4
  • Night ElfAlexchen
    1. Demon Hunter, level 4
    2. Beastmaster, level 5
    3. Goblin Tinker, level 2
vs
Game length
00:14:56
Patch
1.32
Downloads
98
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 5, 2022 by Stowka
Game breakdown

Hitman (Ethereal#1992)

156 APM

Heroes

  • BlademasterLevel 4
  • Shadow HunterLevel 4

Units

  • Peon7
  • Spirit Walker5
  • Grunt3
  • Forest Troll Berserker3
  • Raider2
  • Kodo Beast2

Buildings

  • Orc Burrow5
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Tauren Totem1
  • Beastiary1
  • War Mill1

Upgrades

  • Ensnare
  • Spirit Walker Training
  • Reinforced Defenses
  • Pillage

Items

  • Healing Salve8
  • Lesser Clarity Potion4
  • Scroll of Speed3
  • Potion of Mana2
  • Circlet of Nobility1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 12345
Set 32 7 2 6 1
Used 166 59 163 151 0
Actions by type
Right clicks
775
Selections
430
Control group selections
539
Control groups set
48
Build and train orders
131
Abilities
92
Basic commands
146
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Alexchen (Alexchen#1810)

345 APM

Heroes

  • Demon HunterLevel 4
  • BeastmasterLevel 5
  • Goblin TinkerLevel 2

Units

  • Wisp14
  • Druid of the Talon10
  • Archer5
  • Faerie Dragon2
  • Chimaera1

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Wind2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1
  • Tree of Life1
  • Chimaera Roost1

Upgrades

  • Druid of the Talon TrainingLevel 2
  • Nature's BlessingLevel 2

Items

  • Lesser Clarity Potion3
  • Moonstone3
  • Scroll of Healing3
  • Dust of Appearance1
  • Staff of Preservation1
  • Orb of Venom1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 123490
Set 22 19 17 143 2 3
Used 667 605 121 187 127 185
Actions by type
Right clicks
1732
Selections
613
Control group selections
1892
Control groups set
206
Build and train orders
166
Abilities
79
Basic commands
161
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Orc
8,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,233 3:44 4,465 7:28 6,698 11:12 8,930 14:56
Army3,180
Economy525
Production640
Technology515
Support3,820
NightelfData incomplete
8,930

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,233 3:44 4,465 7:28 6,698 11:12 8,930 14:56
Army2,740
Economy1,180
Production950
Technology800
Support3,260

Partial spend: actions with unknown prices are excluded.

14:56 / 14:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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