Replay
  • UndeadAlly
    1. Death Knight, level 2
    2. Lich, level 1
  • OrcParadoCS
    1. Blademaster, level 1
vs
Game length
00:08:48
Patch
1.32
Downloads
50
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 4, 2022 by Stowka
Game breakdown

Ally (Ally#22540)

317 APM

Heroes

  • Death KnightLevel 2
  • LichLevel 1

Units

  • Crypt Fiend12
  • Acolyte5
  • Ghoul2
  • Banshee1

Buildings

  • Ziggurat4
  • Graveyard2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Temple of the Damned1
  • Slaughterhouse1

Upgrades

  • Creature Attack
  • Web
  • Burrow

Items

  • Rod of Necromancy2
  • Potion of Healing2
  • Dust of Appearance1

Control groups

Group 12345
Set 27 2 2 3 1
Used 265 1 1 391 333
Group 67890
Set 2 1 1 1 1
Used 6 316 1 1 1
Actions by type
Right clicks
794
Selections
304
Control group selections
1316
Control groups set
41
Build and train orders
70
Abilities
19
Basic commands
210
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

ParadoCS (ParadoCS#21514)

112 APM

Heroes

  • BlademasterLevel 1

Units

  • Peon8
  • Raider5

Buildings

  • Orc Burrow3
  • Beastiary3
  • Altar of Storms1
  • Voodoo Lounge1
  • Stronghold1
  • War Mill1

Upgrades

  • Pillage
  • Ensnare

Items

  • Lesser Clarity Potion4
  • Healing Salve2
  • Circlet of Nobility2
  • Scroll of Speed2
  • Boots of Speed1

Control groups

Group 14567
Set 2 2 1 4 2
Used 10 12 7 77 64
Actions by type
Right clicks
556
Selections
163
Control group selections
170
Control groups set
11
Build and train orders
50
Abilities
14
Basic commands
0
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
6,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,664 2:12 3,328 4:24 4,991 6:36 6,655 8:48
Army2,975
Economy375
Production675
Technology645
Support1,985
Orc
4,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,664 2:12 3,328 4:24 4,991 6:36 6,655 8:48
Army900
Economy600
Production615
Technology440
Support1,995
8:48 / 8:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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