Replay
  • Night ElfFulky
    1. Beastmaster, level 5
    2. Keeper of the Grove, level 4
  • Night ElfRama
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 2
vs
Game length
00:15:13
Patch
1.32
Downloads
59
Autumn Leaves 2.0
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 4, 2022 by Stowka
Game breakdown

Fulky (fulky#21530)

247 APM

Heroes

  • BeastmasterLevel 5
  • Keeper of the GroveLevel 4

Units

  • Wisp16
  • Archer6
  • Druid of the Claw6
  • Dryad1

Buildings

  • Moon Well5
  • Altar of Elders2
  • Hunter's Hall2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Nature's Blessing
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 2
  • Mark of the Claw
  • Ultravision
  • Well Spring

Items

  • Lesser Clarity Potion3
  • Staff of Preservation2
  • Orb of Venom1

Control groups

Group 1234
Set 45 22 9 1
Used 458 239 181 223
Group 5678
Set 2 1 1 1
Used 89 13 18 8
Actions by type
Right clicks
1357
Selections
807
Control group selections
1229
Control groups set
82
Build and train orders
131
Abilities
39
Basic commands
72
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Rama (FuGe#21972)

267 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 2

Units

  • Wisp13
  • Archer6
  • Druid of the Claw5
  • Dryad3

Buildings

  • Moon Well6
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 3
  • Abolish Magic
  • Mark of the Claw
  • Well Spring

Items

  • Staff of Preservation2
  • Dust of Appearance1
  • Orb of Venom1
  • Scroll of Town Portal1
  • Lesser Clarity Potion1
  • Potion of Healing1

Control groups

Group 1234567
Set 63 9 13 6 16 5 38
Used 595 6 9 6 426 250 132
Actions by type
Right clicks
1449
Selections
755
Control group selections
1424
Control groups set
150
Build and train orders
73
Abilities
46
Basic commands
107
Item uses
4
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Nightelf
8,295

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,074 3:48 4,148 7:36 6,221 11:24 8,295 15:13
Army2,455
Economy1,300
Production820
Technology1,000
Support2,720
Nightelf
8,085

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,074 3:48 4,148 7:36 6,221 11:24 8,295 15:13
Army2,490
Economy780
Production640
Technology800
Support3,375
15:13 / 15:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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