Replay
  • Night ElfDelta
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
  • Night ElfFulky
    1. Beastmaster, level 5
    2. Keeper of the Grove, level 5
    3. Dark Ranger, level 1
vs
Game length
00:19:22
Patch
1.32
Downloads
37
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 4, 2022 by Stowka
Game breakdown

Delta (Delta#23312)

258 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 4

Units

  • Wisp16
  • Dryad8
  • Druid of the Claw7
  • Archer6

Buildings

  • Moon Well4
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the Wild

Items

  • Potion of Lesser Invulnerability3
  • Scroll of Healing3
  • Potion of Healing2
  • Orb of Venom2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Staff of Teleportation1
  • Dust of Appearance1
  • Staff of Preservation1
  • Moonstone1

Control groups

Group 12345
Set 66 44 23 13 1
Used 959 754 114 35 2
Actions by type
Right clicks
2219
Selections
564
Control group selections
1864
Control groups set
147
Build and train orders
119
Abilities
104
Basic commands
12
Item uses
12
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Fulky (fulky#21530)

215 APM

Heroes

  • BeastmasterLevel 5
  • Keeper of the GroveLevel 5
  • Dark RangerLevel 1

Units

  • Wisp14
  • Druid of the Claw9
  • Archer6
  • Dryad2
  • Forest Troll Berserker1

Buildings

  • Moon Well10
  • Altar of Elders3
  • Ancient of Lore3
  • Tree of Life3
  • Hunter's Hall2
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Nature's Blessing
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Strength of the WildLevel 2
  • Reinforced HidesLevel 2
  • Mark of the Claw
  • Well Spring
  • Ultravision

Items

  • Lesser Clarity Potion3
  • Staff of Preservation2
  • Orb of Venom1
  • Potion of Healing1
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 1234
Set 52 15 19 1
Used 474 222 182 188
Group 5678
Set 3 1 1 1
Used 99 15 22 5
Actions by type
Right clicks
1530
Selections
994
Control group selections
1207
Control groups set
93
Build and train orders
161
Abilities
64
Basic commands
103
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
10,310

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,086 4:51 6,173 9:42 9,259 14:33 12,345 19:24
Army3,725
Economy960
Production640
Technology700
Support4,285
Nightelf
12,345

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,086 4:51 6,173 9:42 9,259 14:33 12,345 19:24
Army3,610
Economy1,860
Production1,155
Technology1,000
Support4,720
19:24 / 19:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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