Replay
  • Night ElfDelta
    1. Priestess of the Moon, level 2
  • Night ElfFulky
    1. Beastmaster, level 2
    2. Keeper of the Grove, level 1
vs
Game length
00:07:11
Patch
1.32
Downloads
26
Autumn Leaves 2.0
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 4, 2022 by Stowka
Game breakdown

Delta (Delta#23312)

249 APM

Heroes

  • Priestess of the MoonLevel 2

Units

  • Wisp11
  • Huntress5
  • Archer1
  • Glaive Thrower1

Buildings

  • Moon Well3
  • Ancient of War2
  • Ancient Protector2
  • Altar of Elders1
  • Hunter's Hall1

Control groups

Group 12345
Set 19 21 20 9 2
Used 324 305 82 10 1
Actions by type
Right clicks
751
Selections
140
Control group selections
722
Control groups set
71
Build and train orders
35
Abilities
16
Basic commands
14
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Fulky (fulky#21530)

209 APM

Heroes

  • BeastmasterLevel 2
  • Keeper of the GroveLevel 1

Units

  • Wisp11
  • Archer8
  • Glaive Thrower2

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Improved Bows

Control groups

Group 1234
Set 18 7 9 2
Used 114 1 171 224
Group 5678
Set 1 1 1 1
Used 57 9 10 8
Actions by type
Right clicks
523
Selections
204
Control group selections
594
Control groups set
40
Build and train orders
50
Abilities
7
Basic commands
53
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
3,475

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,005 1:47 2,010 3:35 3,015 5:23 4,020 7:11
Army1,315
Economy660
Production480
Technology0
Support1,020
Nightelf
4,020

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,005 1:47 2,010 3:35 3,015 5:23 4,020 7:11
Army1,460
Economy660
Production510
Technology370
Support1,020
7:11 / 7:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays