Replay
  • UndeadLubber
    1. Death Knight, level 5
    2. Lich, level 5
    3. Dark Ranger, level 5
  • UndeadLeX
    1. Lich, level 5
    2. Death Knight, level 4
    3. Dark Ranger, level 5
vs
Game length
00:27:43
Patch
1.32
Downloads
55
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Dec 19, 2021 by Stowka
Game breakdown

Lubber (Lubber#21628)

249 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 5
  • Dark RangerLevel 5

Units

  • Acolyte15
  • Crypt Fiend14
  • Obsidian Statue7
  • Abomination3
  • Ghoul2
  • Banshee1

Buildings

  • Ziggurat6
  • Crypt3
  • Altar of Darkness2
  • Nerubian Tower2
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1
  • Temple of the Damned1
  • Necropolis1

Upgrades

  • Destroyer Form
  • Creature AttackLevel 2
  • Web
  • Banshee Training
  • Burrow
  • Creature Carapace

Items

  • Potion of Lesser Invulnerability5
  • Rod of Necromancy2
  • Potion of Healing2
  • Orb of Corruption1
  • Dust of Appearance1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 84 15 4 3
Used 1342 939 301 158
Actions by type
Right clicks
2452
Selections
964
Control group selections
2740
Control groups set
106
Build and train orders
150
Abilities
124
Basic commands
285
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
9

LeX (IWannaChange#2202)

263 APM

Heroes

  • LichLevel 5
  • Death KnightLevel 4
  • Dark RangerLevel 5

Units

  • Acolyte13
  • Ghoul11
  • Crypt Fiend11
  • Obsidian Statue10
  • Banshee4
  • Abomination1

Buildings

  • Ziggurat5
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1
  • Necropolis1

Upgrades

  • Destroyer Form
  • Banshee TrainingLevel 2
  • Web
  • Creature AttackLevel 3

Items

  • Rod of Necromancy4
  • Dust of Appearance4
  • Orb of Corruption2
  • Scroll of Town Portal2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Healing1

Control groups

Group 123456
Set 76 29 2 6 2 2
Used 1229 869 178 433 20 38
Actions by type
Right clicks
2158
Selections
1579
Control group selections
2767
Control groups set
117
Build and train orders
224
Abilities
136
Basic commands
230
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
13,270

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,596 6:55 7,193 13:51 10,789 20:47 14,385 27:43
Army5,525
Economy1,350
Production1,255
Technology1,145
Support3,995
Undead
14,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,596 6:55 7,193 13:51 10,789 20:47 14,385 27:43
Army6,545
Economy1,200
Production675
Technology870
Support5,095
27:43 / 27:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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