Replay
  • UndeadLubber
    1. Death Knight, level 4
    2. Lich, level 4
    3. Dark Ranger, level 3
  • UndeadLeX
    1. Lich, level 4
    2. Death Knight, level 3
    3. Dark Ranger, level 2
vs
Game length
00:17:26
Patch
1.32
Downloads
46
Autumn Leaves 2.0
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Dec 19, 2021 by Stowka
Game breakdown

Lubber (Lubber#21628)

282 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 4
  • Dark RangerLevel 3

Units

  • Crypt Fiend12
  • Obsidian Statue4
  • Acolyte3
  • Banshee3
  • Ghoul2
  • Abomination1

Buildings

  • Ziggurat7
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Slaughterhouse1
  • Black Citadel1
  • Temple of the Damned1

Upgrades

  • Destroyer Form
  • Web
  • Burrow
  • Creature AttackLevel 3
  • Banshee Training
  • Creature Carapace

Items

  • Rod of Necromancy3
  • Potion of Lesser Invulnerability2
  • Orb of Corruption1
  • Dust of Appearance1

Control groups

Group 1234
Set 59 11 3 2
Used 1040 632 263 201
Actions by type
Right clicks
1706
Selections
588
Control group selections
2136
Control groups set
75
Build and train orders
99
Abilities
76
Basic commands
183
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
0

LeX (IWannaChange#2202)

297 APM

Heroes

  • LichLevel 4
  • Death KnightLevel 3
  • Dark RangerLevel 2

Units

  • Crypt Fiend11
  • Ghoul8
  • Obsidian Statue5
  • Banshee4
  • Acolyte3
  • Abomination1

Buildings

  • Ziggurat4
  • Halls of the Dead2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1

Upgrades

  • Destroyer Form
  • Creature AttackLevel 3
  • Burrow
  • Web
  • Banshee TrainingLevel 2
  • Unholy Strength

Items

  • Rod of Necromancy5
  • Dust of Appearance2
  • Sacrificial Skull1
  • Boots of Speed1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 123456
Set 54 18 3 4 1 1
Used 858 620 189 454 20 22
Actions by type
Right clicks
1383
Selections
1083
Control group selections
2163
Control groups set
81
Build and train orders
157
Abilities
79
Basic commands
169
Item uses
13
Subgroup switches
0
Units removed from queue
3
Escape presses
3

Timeline

Undead
9,715

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,824 4:21 5,648 8:43 8,471 13:04 11,295 17:26
Army4,325
Economy225
Production675
Technology1,045
Support3,445
Undead
11,295

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,824 4:21 5,648 8:43 8,471 13:04 11,295 17:26
Army5,185
Economy225
Production675
Technology1,365
Support3,845
17:26 / 17:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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