Replay
  • UndeadRav3n
    1. Crypt Lord, level 7
    2. Dreadlord, level 6
  • HumanAg3nt
    1. Archmage, level 7
    2. Mountain King, level 8
vs
Game length
00:40:22
Patch
1.32
Downloads
78
Tidehunters
Highlight
Silver highlight
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Dec 26, 2021 by RavenTT
Game breakdown

Rav3n (sonder#21813)

214 APM

Heroes

  • Crypt LordLevel 7
  • DreadlordLevel 6

Units

  • Abomination17
  • Acolyte16
  • Obsidian Statue11
  • Ghoul8
  • Gargoyle8
  • Meatwagon2

Buildings

  • Tomb of Relics10
  • Ziggurat6
  • Slaughterhouse3
  • Altar of Darkness2
  • Crypt2
  • Necropolis2
  • Spirit Tower2
  • Nerubian Tower1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 2
  • Creature Carapace
  • Disease Cloud
  • Destroyer Form

Items

  • Potion of Mana9
  • Potion of Healing5
  • Rod of Necromancy3
  • Scroll of Town Portal3
  • Sacrificial Skull1
  • Orb of Corruption1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 124567
Set 204 44 8 3 2 3
Used 1026 553 224 67 116 0
Actions by type
Right clicks
3729
Selections
1467
Control group selections
1986
Control groups set
264
Build and train orders
237
Abilities
296
Basic commands
585
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Ag3nt (ag3nt#21617)

244 APM

Heroes

  • ArchmageLevel 7
  • Mountain KingLevel 8

Units

  • Rifleman24
  • Priest17
  • Footman11
  • Flying Machine10
  • Peasant8
  • Mortar Team3
  • Sorceress3

Buildings

  • Farm9
  • Arcane Tower9
  • Scout Tower8
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Workshop1
  • Cannon Tower1
  • Town Hall1

Upgrades

  • Long Rifles
  • Priest Training
  • GunpowderLevel 2

Items

  • Lesser Clarity Potion17
  • Scroll of Regeneration12
  • Scroll of Healing9
  • Potion of Mana9
  • Scroll of Town Portal2
  • Potion of Lesser Invulnerability2
  • Potion of Healing2
  • Claws of Attack +61

Control groups

Group 12345
Set 172 45 19 6 2
Used 861 622 152 121 88
Group 6790
Set 2 11 2 7
Used 46 25 193 253
Actions by type
Right clicks
3986
Selections
1931
Control group selections
2361
Control groups set
266
Build and train orders
480
Abilities
198
Basic commands
503
Item uses
17
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Undead
20,930

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,779 10:05 11,558 20:11 17,336 30:16 23,115 40:22
Army9,100
Economy1,650
Production1,180
Technology1,210
Support7,790
Human
23,115

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,779 10:05 11,558 20:11 17,336 30:16 23,115 40:22
Army10,705
Economy985
Production630
Technology1,195
Support9,600
40:22 / 40:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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