Replay
  • UndeadDuck
    1. Death Knight, level 3
  • Night ElfHunter
    1. Keeper of the Grove, level 3
    2. Goblin Alchemist, level 3
vs
Game length
00:10:08
Patch
1.32
Downloads
38
Shallow Grave
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Dec 13, 2021 by The.Archivist
Game breakdown

Duck (PLZLEAVEDUCK#1467)

217 APM

Heroes

  • Death KnightLevel 3

Units

  • Ghoul11
  • Gargoyle6
  • Acolyte4

Buildings

  • Ziggurat4
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Black Citadel1

Items

  • Rod of Necromancy3
  • Dust of Appearance1
  • Potion of Healing1
  • Sacrificial Skull1
  • Potion of Mana1

Control groups

Group 12456
Set 32 13 3 3 1
Used 136 140 133 188 2
Actions by type
Right clicks
1118
Selections
295
Control group selections
599
Control groups set
52
Build and train orders
57
Abilities
15
Basic commands
26
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
5

Hunter (SimplyHunteR#1579)

323 APM

Heroes

  • Keeper of the GroveLevel 3
  • Goblin AlchemistLevel 3

Units

  • Wisp16
  • Archer7
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1

Buildings

  • Moon Well4
  • Tree of Life3
  • Altar of Elders2
  • Ancient of War2
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Ancient of Lore1

Upgrades

  • Ultravision
  • Improved Bows

Items

  • Moonstone1
  • Potion of Healing1
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 70 6 1 1
Used 564 133 335 417
Actions by type
Right clicks
891
Selections
523
Control group selections
1449
Control groups set
78
Build and train orders
54
Abilities
26
Basic commands
207
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Undead
5,865

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,546 2:32 3,093 5:04 4,639 7:36 6,185 10:08
Army2,370
Economy300
Production580
Technology745
Support1,870
Nightelf
6,185

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,546 2:32 3,093 5:04 4,639 7:36 6,185 10:08
Army1,350
Economy1,980
Production815
Technology750
Support1,290
10:08 / 10:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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