Replay
  • OrcHitman
    1. Far Seer, level 6
    2. Shadow Hunter, level 4
    3. Tauren Chieftain, level 4
  • UndeadINSUPERABLE
    1. Death Knight, level 5
    2. Dark Ranger, level 5
    3. Lich, level 4
vs
Game length
00:21:12
Patch
1.32
Downloads
115
Last Refuge 1.3
Highlight
Silver highlight
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Dec 21, 2021 by The.Archivist
Game breakdown

Hitman (Ludique#11619)

242 APM

Heroes

  • Far SeerLevel 6
  • Shadow HunterLevel 4
  • Tauren ChieftainLevel 4

Units

  • Troll Headhunter/Berserker15
  • Peon14
  • Raider9
  • Troll Headhunter/Berserker7
  • Kodo Beast4
  • Spirit Walker2

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Fortress1
  • Tauren Totem1

Upgrades

  • Ranged WeaponsLevel 4
  • Troll Regeneration
  • Ensnare
  • Berserker Upgrade
  • War Drums Damage Increase
  • Spirit Walker TrainingLevel 2
  • Reinforced Defenses

Items

  • Lesser Clarity Potion10
  • Scroll of Speed6
  • Healing Salve5
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Potion of Mana1
  • Potion of Healing1

Control groups

Group 123456
Set 85 2 2 9 2 2
Used 421 52 629 479 0 0
Actions by type
Right clicks
1657
Selections
992
Control group selections
1581
Control groups set
102
Build and train orders
242
Abilities
76
Basic commands
416
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
3

INSUPERABLE (iNSUPERABLE#11842)

325 APM

Heroes

  • Death KnightLevel 5
  • Dark RangerLevel 5
  • LichLevel 4

Units

  • Crypt Fiend27
  • Obsidian Statue9
  • Acolyte2
  • Ghoul2

Buildings

  • Ziggurat5
  • Crypt4
  • Altar of Darkness2
  • Graveyard1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Burrow
  • Creature Attack

Items

  • Rod of Necromancy2
  • Potion of Mana1
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 1234560
Set 139 18 9 2 1 1 1
Used 847 269 492 525 344 367 0
Actions by type
Right clicks
2188
Selections
1036
Control group selections
2844
Control groups set
171
Build and train orders
222
Abilities
107
Basic commands
259
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

OrcData incomplete
12,840

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,210 5:18 6,420 10:36 9,630 15:54 12,840 21:12
Army6,000
Economy1,050
Production640
Technology1,040
Support4,110

Partial spend: actions with unknown prices are excluded.

Undead
12,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,210 5:18 6,420 10:36 9,630 15:54 12,840 21:12
Army7,845
Economy150
Production1,300
Technology895
Support2,370
21:12 / 21:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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