Replay
  • UndeadSheik
    1. Death Knight, level 4
    2. Dark Ranger, level 3
    3. Lich, level 2
  • OrcDSinitsyn
    1. Far Seer, level 4
    2. Shadow Hunter, level 3
vs
Game length
00:12:07
Patch
1.32
Downloads
47
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Dec 5, 2021 by Stowka
Game breakdown

Sheik (sheik#2417)

299 APM

Heroes

  • Death KnightLevel 4
  • Dark RangerLevel 3
  • LichLevel 2

Units

  • Acolyte7
  • Crypt Fiend5
  • Ghoul2
  • Obsidian Statue2

Buildings

  • Ziggurat6
  • Altar of Darkness2
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1
  • Necropolis1

Upgrades

  • Creature AttackLevel 3
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234567
Set 50 4 4 2 4 4 1
Used 652 109 402 64 60 1 21
Actions by type
Right clicks
1166
Selections
744
Control group selections
1309
Control groups set
69
Build and train orders
68
Abilities
38
Basic commands
186
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

DSinitsyn (DSinitsyn#2138)

238 APM

Heroes

  • Far SeerLevel 4
  • Shadow HunterLevel 3

Units

  • Peon8
  • Troll Headhunter/Berserker8
  • Raider3
  • Troll Headhunter/Berserker3

Buildings

  • Orc Burrow4
  • Stronghold2
  • Voodoo Lounge2
  • Beastiary2
  • Fortress2
  • Altar of Storms1
  • War Mill1
  • Barracks1

Upgrades

  • Troll Regeneration
  • Reinforced Defenses
  • Ensnare
  • Berserker Upgrade

Items

  • Lesser Clarity Potion3
  • Scroll of Speed3
  • Healing Salve2
  • Scroll of Healing1
  • Orb of Lightning1

Control groups

Group 12456
Set 157 20 5 5 36
Used 317 52 199 103 175
Actions by type
Right clicks
912
Selections
542
Control group selections
846
Control groups set
223
Build and train orders
93
Abilities
31
Basic commands
197
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
7,005

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,751 3:01 3,503 6:03 5,254 9:05 7,005 12:07
Army1,715
Economy750
Production700
Technology820
Support3,020
OrcData incomplete
6,770

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,751 3:01 3,503 6:03 5,254 9:05 7,005 12:07
Army2,025
Economy600
Production650
Technology1,580
Support1,915

Partial spend: actions with unknown prices are excluded.

12:07 / 12:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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