Replay
  • HumanJeremyAu
    1. Archmage, level 6
    2. Mountain King, level 1
  • UndeadFeartheg0lem
    1. Lich, level 6
    2. Death Knight, level 1
vs
Game length
00:23:45
Patch
1.32
Downloads
66
Shallow Grave
Highlight
Silver highlight
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Dec 25, 2021 by foreverwar3
Game breakdown

JeremyAu (计浪阐#5160)

184 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 1

Units

  • Peasant22
  • Footman19
  • Forest Troll Shadow Priest7
  • Forest Troll Berserker7
  • Mud Golem6
  • Ogre Mauler2

Buildings

  • Scout Tower8
  • Farm6
  • Guard Tower5
  • Town Hall4
  • Altar of Kings3
  • Barracks1
  • Arcane Vault1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Arcane Tower1
  • Castle1
  • Workshop1

Upgrades

  • Defend
  • Lumber Harvesting

Items

  • Scroll of Regeneration4
  • Lesser Clarity Potion3
  • Scroll of Town Portal2
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12346
Set 299 21 9 18 3
Used 671 108 30 87 31
Actions by type
Right clicks
1443
Selections
893
Control group selections
927
Control groups set
350
Build and train orders
193
Abilities
101
Basic commands
356
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Feartheg0lem (aSiaNe#2470)

139 APM

Heroes

  • LichLevel 6
  • Death KnightLevel 1

Units

  • Acolyte30
  • Ghoul29
  • Crypt Fiend13

Buildings

  • Ziggurat6
  • Crypt5
  • Nerubian Tower3
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Spirit Tower1
  • Halls of the Dead1

Items

  • Rod of Necromancy6
  • Potion of Healing2
  • Sacrificial Skull1

Control groups

Group 1456
Set 70 3 2 1
Used 233 123 114 89
Actions by type
Right clicks
1694
Selections
602
Control group selections
559
Control groups set
76
Build and train orders
174
Abilities
89
Basic commands
17
Item uses
1
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Timeline

Human
15,315

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,829 5:56 7,658 11:52 11,486 17:48 15,315 23:45
Army7,115
Economy3,190
Production840
Technology1,250
Support2,920
Undead
12,965

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,829 5:56 7,658 11:52 11,486 17:48 15,315 23:45
Army6,275
Economy2,250
Production1,180
Technology765
Support2,495
23:45 / 23:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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