Replay
  • Night ElfPaladyn
    1. Priestess of the Moon, level 4
    2. Goblin Alchemist, level 2
  • Night ElfAnkhes
    1. Priestess of the Moon, level 3
    2. Goblin Alchemist, level 2
vs
Game length
00:12:17
Patch
1.32
Downloads
37
Tidehunters
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Nov 28, 2021 by Stowka
Game breakdown

Paladyn (Paladyn#2893)

265 APM

Heroes

  • Priestess of the MoonLevel 4
  • Goblin AlchemistLevel 2

Units

  • Huntress17
  • Wisp11
  • Archer1

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of War2
  • Hunter's Hall1
  • Tree of Ages1

Upgrades

  • Ultravision
  • Strength of the MoonLevel 2
  • Upgrade Moon Glaive
  • Moon Armor

Items

  • Scroll of Healing2

Control groups

Group 1234568
Set 656 208 4 35 19 88 4
Used 237 96 2 117 49 79 11
Actions by type
Right clicks
1062
Selections
299
Control group selections
591
Control groups set
1014
Build and train orders
62
Abilities
87
Basic commands
106
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Ankhes (Ankhes#1517)

121 APM

Heroes

  • Priestess of the MoonLevel 3
  • Goblin AlchemistLevel 2

Units

  • Huntress17
  • Wisp10
  • Archer1

Buildings

  • Moon Well5
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1

Upgrades

  • Ultravision
  • Strength of the Moon
  • Moon Armor
  • Upgrade Moon Glaive

Items

  • Dust of Appearance1
  • Circlet of Nobility1

Control groups

Group 123456
Set 34 11 8 1 1 2
Used 101 8 0 48 22 48
Actions by type
Right clicks
810
Selections
270
Control group selections
227
Control groups set
57
Build and train orders
51
Abilities
17
Basic commands
20
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
7,115

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,779 3:04 3,558 6:08 5,336 9:12 7,115 12:17
Army3,445
Economy660
Production660
Technology470
Support1,880
Nightelf
6,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,779 3:04 3,558 6:08 5,336 9:12 7,115 12:17
Army3,445
Economy600
Production480
Technology470
Support1,635
12:17 / 12:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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