Replay
  • UndeadMosura
    1. Death Knight, level 8
    2. Lich, level 8
  • Night ElfAnkhes
    1. Keeper of the Grove, level 5
    2. Demon Hunter, level 5
vs
Game length
00:40:09
Patch
1.32
Downloads
126
Northern Isles
Highlight
Silver highlight
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Nov 29, 2021 by Stowka
Game breakdown

Mosura (Mosura#21517)

172 APM

Heroes

  • Death KnightLevel 8
  • LichLevel 8

Units

  • Ghoul15
  • Gargoyle11
  • Obsidian Statue8
  • Abomination7
  • Acolyte5
  • Crypt Fiend3
  • Meatwagon1

Buildings

  • Ziggurat8
  • Nerubian Tower3
  • Crypt2
  • Slaughterhouse2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy
  • Disease Cloud

Items

  • Scroll of Town Portal3
  • Potion of Mana3
  • Rod of Necromancy2
  • Scroll of Healing2
  • Dust of Appearance1
  • Potion of Healing1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Staff of Teleportation1

Control groups

Group 12345
Set 40 15 4 3 2
Used 857 880 129 26 1
Actions by type
Right clicks
2365
Selections
1324
Control group selections
1893
Control groups set
64
Build and train orders
160
Abilities
208
Basic commands
805
Item uses
17
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Ankhes (Ankhes#1517)

128 APM

Heroes

  • Keeper of the GroveLevel 5
  • Demon HunterLevel 5

Units

  • Wisp61
  • Dryad23
  • Druid of the Claw10
  • Archer5
  • Chimaera3

Buildings

  • Tree of Life8
  • Moon Well7
  • Ancient of Wonders2
  • Ancient of Lore2
  • Chimaera Roost2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Ultravision
  • Reinforced Hides
  • Nature's Blessing
  • Strength of the WildLevel 2
  • Well Spring
  • Mark of the Claw

Items

  • Scroll of Healing7
  • Potion of Lesser Invulnerability4
  • Potion of Healing3
  • Scroll of Town Portal2
  • Orb of Venom2
  • Staff of Teleportation1
  • Staff of Preservation1
  • Moonstone1
  • Healing Wards1

Control groups

Group 1234
Set 110 17 8 1
Used 516 141 6 102
Group 5679
Set 1 1 1 1
Used 29 21 73 7
Actions by type
Right clicks
2406
Selections
1183
Control group selections
895
Control groups set
140
Build and train orders
223
Abilities
167
Basic commands
26
Item uses
12
Subgroup switches
0
Units removed from queue
1
Escape presses
14

Timeline

Undead
15,230

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,763 10:02 11,525 20:04 17,288 30:06 23,050 40:09
Army7,880
Economy375
Production860
Technology1,220
Support4,895
Nightelf
23,050

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,763 10:02 11,525 20:04 17,288 30:06 23,050 40:09
Army7,525
Economy6,380
Production920
Technology1,000
Support7,225
40:09 / 40:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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