Replay
  • UndeadEdGE
    1. Crypt Lord, level 10
    2. Death Knight, level 6
    3. Lich, level 5
  • HumanJperezimba
    1. Archmage, level 7
    2. Pandaren Brewmaster, level 4
    3. Paladin, level 4
vs
Game length
00:32:52
Patch
1.32
Downloads
77
Tidehunters
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Nov 24, 2021 by Stowka
Game breakdown

EdGE (EdGE#12479)

305 APM

Heroes

  • Crypt LordLevel 10
  • Death KnightLevel 6
  • LichLevel 5

Units

  • Ghoul22
  • Acolyte15
  • Crypt Fiend9
  • Obsidian Statue9
  • Banshee9
  • Abomination5

Buildings

  • Ziggurat9
  • Nerubian Tower4
  • Tomb of Relics3
  • Temple of the Damned3
  • Crypt2
  • Altar of Darkness1
  • Necropolis1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1

Upgrades

  • Creature Attack
  • Banshee TrainingLevel 2
  • Destroyer Form
  • Ghoul Frenzy
  • Web
  • Disease Cloud

Items

  • Potion of Mana8
  • Scroll of Healing8
  • Scroll of Town Portal3
  • Potion of Lesser Invulnerability3
  • Staff of Teleportation2
  • Sacrificial Skull1
  • Rod of Necromancy1
  • Boots of Speed1
  • Orb of Corruption1
  • Potion of Healing1

Control groups

Group 123456
Set 60 28 3 7 4 4
Used 1645 1765 457 444 48 16
Actions by type
Right clicks
2896
Selections
1730
Control group selections
4375
Control groups set
106
Build and train orders
269
Abilities
205
Basic commands
294
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Jperezimba (JperezImba#1234)

171 APM

Heroes

  • ArchmageLevel 7
  • Pandaren BrewmasterLevel 4
  • PaladinLevel 4

Units

  • Flying Machine24
  • Peasant22
  • Footman16
  • Knight13
  • Priest9
  • Mortar Team5
  • Sorceress2

Buildings

  • Farm10
  • Scout Tower8
  • Arcane Tower6
  • Guard Tower5
  • Barracks2
  • Town Hall2
  • Lumber Mill2
  • Arcane Vault2
  • Castle2
  • Altar of Kings1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Workshop1

Upgrades

  • DefendLevel 2
  • Lumber HarvestingLevel 2
  • Priest TrainingLevel 3
  • SwordsLevel 5
  • PlatingLevel 3
  • Animal War TrainingLevel 2
  • Fragmentation Shards
  • Flak CannonsLevel 2
  • Flying Machine Bombs

Items

  • Potion of Healing7
  • Scroll of Regeneration6
  • Lesser Clarity Potion5
  • Potion of Mana4
  • Staff of Sanctuary3
  • Scroll of Town Portal2
  • Scroll of Healing1
  • Scroll of Protection1

Control groups

Group 123456
Set 334 106 2 17 1 2
Used 664 247 8 283 248 57
Actions by type
Right clicks
2191
Selections
832
Control group selections
1507
Control groups set
462
Build and train orders
329
Abilities
173
Basic commands
3
Item uses
4
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Timeline

Undead
21,800

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,893 8:13 11,785 16:26 17,678 24:39 23,570 32:52
Army8,970
Economy1,350
Production1,185
Technology1,615
Support8,680
HumanData incomplete
23,570

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,893 8:13 11,785 16:26 17,678 24:39 23,570 32:52
Army10,170
Economy2,420
Production790
Technology2,385
Support7,805

Partial spend: actions with unknown prices are excluded.

32:52 / 32:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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